I mean, /Standard/ D&D tropes sets the bar. That's the big 4 and maybe a few other things that were well-established before WotC even took over the property. The 5e PH, alone, covered most of the standard D&D Tropes.While talking about the most recent UA, Jeremy Crawford said they have covered most of the standard D&D tropes at this point in the editions life.
Can you do a band-aid cleric, meatshield fighter, trapfodder rogue, and all-powerful wizard (Elminster or Mordenkainen or the like) in 5e? Yep. Standard D&D PC tropes covered! For bonus points, throw in ironically-annoying high-CHA Bards and Paladins, hippie Druids, raging magic-hating barbarians, skulking assassins, two-bit-Aragorn/magical-Grizzly-Adams Rangers and orientalist Monks. And, you still get 3e Warlocks & Sorcerers on top of that.
...really, 5e goes far beyond the Standard D&D Tropes.
A martial class with mechanical support for what most martial heroes in myth/legend/literature - and even history - were actually good at?Also, I'll say it here so that we don't need to have the thread get into a huge discussion on it: Warlord.
Soooo NOT-Standard-D&D-Trope. Completely off-topic, really.