Metallian
First Post
Elder-Basilisk said:The key difference between the effective characters and the ineffective characters here is that the effective characters take only enough levels of the secondary class to get whatever secondary ability they want and then they focus on classes that enhance their role in the party. In general, they build on their strengths and take either as few non-BAB granting levels or as few spellcasting levels as possible.
My fighter/Wizard, for instance, knows that his role is melee. His feats are chosen for that (and for compatibility with his spells). His equipment is chosen for that. And his spells are chosen for that. If he decided he wanted to cast fireballs and Ice Storms, he'd go from being an example of an effective multiclass to an example of a marvellously ineffective one.
Yeah. If one of your classes really "dilutes" the other class (in Spellcasting levels or Hit Points/BAB), try to keep one of them as low-level as possible...just enough to get some cool enhancements/versatility for the primary class.
As it's been said, Wizards and Sorcerors mix partiularly poorly, because they "dilute" the other classes more (because they're bad at everything the other classes are good at) and they are easily diluted by other classes (because if they lose spellcasting levels, they lose their only good feature).
It's too bad...Clerics get spellcasting + Hit Dice/BAB so they can complement warrior types. Wizards and Sorcerors only get Spellcasting. It's too bad they don't get more Skill Points, as that would allow them to complement Rogues, Rangers and Bards.
The Metallian