For the expected finale of a long running (17 years so far) campaign -- still a couple years away prob, looking into if there are any published ("official") artifacts/relics, etc that would allow ...well, anyone, to seal off a plane completely such that any gods that exist in that realm can no longer access/grant spells/gain power from followers in the rest of the D&D universe?
In the end, I'll make up my own or modify items I have heard of that may be similar, but I always prefer to use official items if they exist in some source material/novel, etc.
(any edition is fine as I'll convert it to 3.5e/pathfinder if needed)
The only leads I have, is i read about some artifact Asmodeus had in 'Paladin in Hell' which he used to trap a city or a world or something? not that familiar with it; would need to buy the adventure if it's the closest thing around.
Any other suggestions?
Regards,
Sanjay
In the end, I'll make up my own or modify items I have heard of that may be similar, but I always prefer to use official items if they exist in some source material/novel, etc.
(any edition is fine as I'll convert it to 3.5e/pathfinder if needed)
The only leads I have, is i read about some artifact Asmodeus had in 'Paladin in Hell' which he used to trap a city or a world or something? not that familiar with it; would need to buy the adventure if it's the closest thing around.
Any other suggestions?
Regards,
Sanjay