GrimCo
Hero
No, when it comes to hobbies my brain works in binary fashion. If fun then do, else don't.Not going to lie, I'm going through a hobby crisis right now. I'm wondering if I should stick with it.
I'm listing my problem areas, which I seem to face weekly (if not more frequently). Do your brains work like this? If so, how can you continue to enjoy this hobby?
I play with very close friends. Before we start new campaign, we sit down, drink some beer and talk about campaign. It sets tone, style and expectations on both side. If/when someone isn't having fun, he speaks up about whatever makes game not fun. No hard feelings, we are all grown adults, we can handle some constructive criticism. It goes both ways, from dm to players and vice versa. If that means that campaign ends, so be it. Open and honest communication is key.I. Players
Are they engaged? Do you have enough? Where can you find more? Do you have too many? If so, how can you shrink the group? Can you find the right gaming system to accommodate an atypical sized group? Are they causing issues with you or other players (cheating, arguing, inappropriate topics, disruption?) Do you get along okay? Do you consider them friends? Do they connect well with the other players? What about the style of game you're playing? Do they come consistently? How can you make the game better liked by the guy who isn't engaged enough? Is someone spotlight hogging or more effective than other characters?
We play 5e D&D. Not cause it's best, but cause for all of us, it's our second favourite. Now and again, we do try out something new, but D&D is constant. It just does what we need it to do. As always, when picking anything new, main criteria is - does it look fun.II. Systems
What genre are you going to play? You're familiar with fantasy, but maybe it's getting tiresome? Are you going to stick with System A because your group is familiar and owns the books? Do you encourage them to try System B - even though you could be wrong? What has the right level of depth? What would be fun? Are the books affordable? Do you really like most parts of System C, but there's some dealbreaker component? How many books have you purchased, anyway? Have you gone over budget? Do you have room on your shelves? Can you even keep them straight anymore?
Nor I, nor my group, care about larger community. Unless someone invested money in stocks, corporate decisions are dead last. What is or isn't problematic content is up to individual. What we don't like, we don't use. My other hobby is IPSC (got hooked on it while in the army). Never registered on any forum or reddit about it. Same with combat sports (i've been in martial arts and combat sports almost 30 years). I do my thing, enjoy it, hang out and talk to people i like and go home. Key to any social hobby is to find like minded people you like, ignore rest, do your own thing and just enjoy it.III. Larger Community
Do other hobbies look down on their participants? Should we care about corporate decisions? What about problematic past content? Should we try to promote diverse creators at our tables? Do people who go fishing or participate in bowling leagues worry about this stuff? Gee, aren't there a lot of people who get really fired up and will yell at you if you don't TTRPG the same way they do? Are other communities better?
My last one shot was 20 minutes of prep. Random dungeon generator, pregen characters, simple plot. Same with other DMs high level 2 session mini game. Some cold booze, some meat & veggies for the grill, nice sunny day. Spent nice fun day playing d&d and hanging out with boys. We have 2 DMs that rotate and I jump in as DM from time to time. If we play complex system, everyone is expected to know the rules and mechanics of their characters. If someone complains that system is to simple, cool, we ditch it (happend to me, i ran Cairn, one player said it was to basic, not gonna run it any more). No matter how simple or complex system is, it is expected of everyone to pull their weight.IV. Work
How many hours is enough prep? What do I do with wasted prep? Will I ever have free time to do anything besides plan sessions? What's the use in planning, anyway? Are there shortcuts - because running published adventures has proven more difficult than just writing my own? Can you use shortcuts in complex systems? Back to point 2 - if you use a less complex system and the players complain - is it still worth it?
TTRPGs are wonderful hobby. If you have good group of likeminded people and you all are having fun. Once it's stops being fun and starts to feel like work, time to take a break. Or walk away. We play to relax. Do decompress. Spend time with people we like. Take mind of everyday life.
I took some brakes. When our HS group broke up, i haven't played in over a year. When life happened (dm got kid and started working full time, friend was finishing his project for master thesis, i went to officers school and got to my first command post) we played few sessions in a 18 month period. When life settled in routine, we started playing regularly again. When pandemic struck, tried online, wasn't for us, took another brake for about 9 months. It happens. When i wasn't playing, i spent that time on other hobbies or interests.