Parmandur
Book-Friend, he/him
That's, like, juat your opinion, man.I don't. They haven't earned it. The game is bigger than it has ever been and the development team is tiny. Two different video game versions are doing more interesting design, and one of those is doing infinitely better writing. When they do present a "new" setting with potential for really interesting design spaces, they just regurgitate half baked mechanics from something vaguely related.
The current WotC development culture is broken. It isn't like the desire to draw in new players requires crappy watered down design. They just seem to like it that way.
Though seriously, many people disagree with you. And WotC has been rapidly growing the design team with fresh young faces for a while now: the number of designers working in D&D is way, way larger than it was a decade ago. Honestly, having juat been giv8ng Bigby's a spin this week, they are on a continuous upward surge.