tuxgeo
Adventurer
< snip >
I'm tired of the buff-dispenser concept with the thinnest thematic veneer of swashbuckling ne'er-do-well we've seen for the last three editions. Whether it has full or half casting is irrelevant; if it continues to be a pure support class with no actual breakout potential then it will continue to have no traction with me or my players.
[Emphasis added.]
Kind of off-topic, but:
I'm interested in learning more about this breakout potential that you mention. Could you give a fuller explication of this (perhaps in another thread); or could you point to where you had already posted such information?