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PF2 Are you moving from 5E to PF2?

Parmandur

Legend
Again, not sure what part of "official" you missed, but it's all professional, written by professionals, formatted professionally, etc.. I am NOT talking about general DMs Guild. I am talking about WOTCs official Adventures League DDAL adventures which are published on DMs Guild.

Maybe click on ANY link in the link above that you quoted? You will see the author is not "some dude" but "Wizards of the Coast".

Again, I think they've done a deep disservice not advertising these to the general public despite making them available for sale to the public. Only AL DMs seem to know about these. Even though they're exactly what non AL DMs have been asking for, for a while.

Here, check this out and tell me this is amateur hour stuff. LINK
Yeah, more seriously, WotC does produce hundreds of pages of professional Adventure content per year.
 

MockingBird

Explorer
Do you think they would ever compile a season into a single book? I'm on board with you, I think WotC dropped the ball not advertising the AL adventures. Maybe throw some art on the covers to make them more attractive too
 

ajevans

Explorer
The is not entirely correct. There is a lot of free content on DND Beyond. I have to pay extra for PF2e PDFs anyway, I don’t see much different with Beyond. Besides, if I do move to Beyond, I would just buy it one Beyond, so no duplication. Other than the core books a prefer no more dead trees

Also, it is not the same content. There is a lot more available with Beyond than you get with a book or PDF
And do you get to keep that content if WOTC stop supporting Beyond?
 

zztong

Explorer
And do you get to keep that content if WOTC stop supporting Beyond?
Not if Beyond just disappears. That's one reason I kind of like Hero Lab classic, but even that could be an illusion since it depends on the application talking to authentication servers to check your key in some circumstances. Those companies are technically capable of supporting a nice transition into non-existence for their customers, but the way of business doesn't guarantee they'll have the foresight, time, and resources to do that.

In the present situation where there are both online and physical resources, you're likely to be able to go to Amazon or eBay to acquire heavily discounted used books. I see D&D 4e on Amazon for $5.

While still illegal, collapsing support situation might also be a case where a person feels justified in snagging pirated PDFs as well.
 

Ulfgeir

Explorer
My gaming group might try it, but at the moment we already have too many campaigns (so some are put on hold, sometimes indefinetly). I mean right now we are playing Starfinder, Scion 2nd ed, and we just played some Legend of the Five rings 5e, some D&D 5e, Star Wars (as a group of jedi wannabees after order 66, but before A New Hope), Mage: the Awakening 2e, and we had a campaign were we played in the Drakar och Demoner: Trudvagn-setting (and used the rules from GURPS 4e). That did not work very well. I also ran a campaign in Daring Comics.

All but the Starfinder and Scion-campaigns are on hold now.
 
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Nebulous

Adventurer
I think a lot of people are not aware of all the one-off adventures WOTC has published on DMs Guild. A huge number of 4 hour adventures, which are good, and inexpensive, and which you can run independent of a larger campaign or as part of a larger campaign. WOTC puts them out to support Adventurers League, but I think they're missing the boat by not advertising them to the general population better. They are, essentially, Dungeon magazine continued.
I actually did not know about that. I don't go on DMG much, but I've bought a couple excellent supplements on there time to time.
 

Zardnaar

Adventurer
I think a lot of people are not aware of all the one-off adventures WOTC has published on DMs Guild. A huge number of 4 hour adventures, which are good, and inexpensive, and which you can run independent of a larger campaign or as part of a larger campaign. WOTC puts them out to support Adventurers League, but I think they're missing the boat by not advertising them to the general population better. They are, essentially, Dungeon magazine continued.
Doesn't matter if.

1. People don't know they exist.
2. They don't sit in your book case or can be held in the hand.
3. You don't see them in the shelf at the FLGS.

I've never bought one and I'm well aware they exist.

But I use the old Dungeons, older edition material and 3pp adventures so I'm never really short of adventures to run.
 

Mistwell

Hero
Doesn't matter if.

1. People don't know they exist.
2. They don't sit in your book case or can be held in the hand.
3. You don't see them in the shelf at the FLGS.

I've never bought one and I'm well aware they exist.

But I use the old Dungeons, older edition material and 3pp adventures so I'm never really short of adventures to run.
#1 is the point I made, " but I think they're missing the boat by not advertising them to the general population better. "

#2 and #3 have not really proven to be all that crucial anymore. Lots and lots of adventures are digitally distributed these days, and often printed out by the end user. Digital maps are so popular they are sold directly by artists as a side gig.

I think the real flaw is nobody knows about them, which is #1.
 
Doesn't matter if.

1. People don't know they exist.
2. They don't sit in your book case or can be held in the hand.
3. You don't see them in the shelf at the FLGS.

I've never bought one and I'm well aware they exist.

But I use the old Dungeons, older edition material and 3pp adventures so I'm never really short of adventures to run.
Point 3 isn't relevant anymore as there aren't the number of FLGS there used to be; people buy online in the main.

I buy quite a few POD classic D&D material on DMs Guild and I make a point of telling people about the Guild whenever possible.

Do your bit, spread the word - in person and online.
 

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