Perpetrated Press
First Post
[news]Arsenal Sneak Peak[/news]
[summary]The first release from Perpetrated Press is a compendium of over 200 magical firearms, more than 100 different explosives, eight new types of technomagically advanced armor, 36 new armor abilities, and 12 specific suits of armor. Supporting this bewildering array of weaponry are two new prestige classes (the sniper and the gunman), more than 10 new feats and 20 new spells, campaign and class suggestions, a game balance discussion, combat options, and the finest quality artwork around![/summary]
ARSENAL is a compendium of over 200 magical firearms, more than 100 different explosives, eight new types of technomagically advanced armor, 36 new armor abilities, and 12 specific suits of armor. Supporting this bewildering array of weaponry are two new prestige classes (the sniper and the gunman), more than 10 new feats and 20 new spells, campaign and class suggestions, a game balance discussion, combat options, and the finest quality artwork around!
ARSENAL will be released in late November. But, don't fret your itchy trigger fingers! I'll be posting weekly previews of various weapons right here throughout September, October, and November.
Here's the schedule of sneak peeks:
THIS WEEK'S SNEAK PEEK! - DISINTEGRATOR
9/16 - Tangler autocannon
9/23 - Calefactor heavy machine gun
9/30 - Incinerator! Muhahahahaha!
10/7 - Blaster Pistol
10/14 - Feebler submachine gun
10/21 - Blazer submachine gun
10/31 - **** CLASSIFIED ****
11/4 - **** CLASSIFIED ****
11/11 - Imprecator submachine gun
11/18 - Bruiser hold-out pistol
11/25 - Vindicator autocannon
If you want a weapon that doesn't leave a corpse behind, then the disintegrator is for you!
Weapon: Disintegrator heavy rifle
Type: Negative
Save DC: Fort damage
Damage per setting: d8
Maximum setting: 5
Charges per setting: 16
Critical: x2
Range increment: 50
ROF: 1
Weight: 15 lbs
Price: 80,000
Frequently used by assassins employed by members of certain, well-connected families, the disintegrator emits a thin, green ray that causes the target to glow briefly and then suddenly vanish. A trace of fine dust is all that remains of the victim. The weapon's retort is a harsh scratching, similar to fingernails dragged across a chalkboard. Whereas this weapon does not leave behind a body for police and others to discover, most jurisdictions have banned it as unduly thwarting the efforts of law enforcement investigators.
Unlike other firearms, the disintegrator does not inflict hit point damage. Instead, the result of the "damage" roll, minus the damage reduction enjoyed by the target, sets the DC for the victim's Fortitude save to resist the effects. If the target succeeds at the save, he takes hit point damage equal to the DC of the save. If the target fails the save, he is immediately disintegrated and quite dead.
If used against inanimate matter, the weapon disintegrates one cubic foot per point of damage.
Next week's sneak peek: the tangler autocannon
[summary]The first release from Perpetrated Press is a compendium of over 200 magical firearms, more than 100 different explosives, eight new types of technomagically advanced armor, 36 new armor abilities, and 12 specific suits of armor. Supporting this bewildering array of weaponry are two new prestige classes (the sniper and the gunman), more than 10 new feats and 20 new spells, campaign and class suggestions, a game balance discussion, combat options, and the finest quality artwork around![/summary]
ARSENAL is a compendium of over 200 magical firearms, more than 100 different explosives, eight new types of technomagically advanced armor, 36 new armor abilities, and 12 specific suits of armor. Supporting this bewildering array of weaponry are two new prestige classes (the sniper and the gunman), more than 10 new feats and 20 new spells, campaign and class suggestions, a game balance discussion, combat options, and the finest quality artwork around!
ARSENAL will be released in late November. But, don't fret your itchy trigger fingers! I'll be posting weekly previews of various weapons right here throughout September, October, and November.
Here's the schedule of sneak peeks:
THIS WEEK'S SNEAK PEEK! - DISINTEGRATOR
9/16 - Tangler autocannon
9/23 - Calefactor heavy machine gun
9/30 - Incinerator! Muhahahahaha!
10/7 - Blaster Pistol
10/14 - Feebler submachine gun
10/21 - Blazer submachine gun
10/31 - **** CLASSIFIED ****
11/4 - **** CLASSIFIED ****
11/11 - Imprecator submachine gun
11/18 - Bruiser hold-out pistol
11/25 - Vindicator autocannon
If you want a weapon that doesn't leave a corpse behind, then the disintegrator is for you!

Weapon: Disintegrator heavy rifle
Type: Negative
Save DC: Fort damage
Damage per setting: d8
Maximum setting: 5
Charges per setting: 16
Critical: x2
Range increment: 50
ROF: 1
Weight: 15 lbs
Price: 80,000
Frequently used by assassins employed by members of certain, well-connected families, the disintegrator emits a thin, green ray that causes the target to glow briefly and then suddenly vanish. A trace of fine dust is all that remains of the victim. The weapon's retort is a harsh scratching, similar to fingernails dragged across a chalkboard. Whereas this weapon does not leave behind a body for police and others to discover, most jurisdictions have banned it as unduly thwarting the efforts of law enforcement investigators.
Unlike other firearms, the disintegrator does not inflict hit point damage. Instead, the result of the "damage" roll, minus the damage reduction enjoyed by the target, sets the DC for the victim's Fortitude save to resist the effects. If the target succeeds at the save, he takes hit point damage equal to the DC of the save. If the target fails the save, he is immediately disintegrated and quite dead.
If used against inanimate matter, the weapon disintegrates one cubic foot per point of damage.
Next week's sneak peek: the tangler autocannon
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