Zardnaar
Legend
The other thing no one's mentioned.
Edition churn.
3.0 lasted 3 years in print, 3.5 five years, 4E four years (plus limited online support)
I think people over rated 3.5 brokeness online be. I don't think most players played that way or owned the books. 3E was very big at the time.
OSR started in 3E but really picked up in 4E. Two factors.
1. Rejecting 4E burned out on 3E. It was very easy to recruit 3E player (and 4E).
2. Kickstarter. You could download OSRIC or buy early Castles and Crusades but kickstarter funded a lot of OSR games (still does).
Edition churn.
3.0 lasted 3 years in print, 3.5 five years, 4E four years (plus limited online support)
I think people over rated 3.5 brokeness online be. I don't think most players played that way or owned the books. 3E was very big at the time.
OSR started in 3E but really picked up in 4E. Two factors.
1. Rejecting 4E burned out on 3E. It was very easy to recruit 3E player (and 4E).
2. Kickstarter. You could download OSRIC or buy early Castles and Crusades but kickstarter funded a lot of OSR games (still does).