"Diabolical"?"Anachronistic" isn't the word you're looking for here, I think. "Contradictory," perhaps? "Erroneous"? I dunno.
"Diabolical"?"Anachronistic" isn't the word you're looking for here, I think. "Contradictory," perhaps? "Erroneous"? I dunno.
Morrus said:I don't see why devils etc. should be deities.
Morrus said:People seem to be suggesting that devils are the evil equivalent of good gods - they're not. Evil gods are the evil equivalent of good gods. Devils are the evil equivalent of angels (Solars, what-have-you).
Morrus said:"The Devil" in the game is not Asmodeus, but the primary evil god in your game.
Morrus said:I think the problem is that there are no "named" good outsiders in the game. There should be those that are the good equivalent of the princes (in judeo-christian mythology, for example, we'd be talking the Archangel Gabriel).
Morrus said:That's how my campaign works, anyway. So there!![]()
Wolfspider said:"Anachronistic" isn't the word you're looking for here.
Wolfspider said:I think "Contradictory," perhaps? "Erroneous"? I dunno.
Simon Magalis said:That may really be the central problem here... no matter how cool 3E is, it simply CANNOT merge info from both previous editions into a cohesive whole that makes any sort of sense. Of course, I could be wrong.![]()
Wolfspider said:Ahhh, I see. My bad. I see what you meant now.
Wolfspider said:Chalk it up to me grading way too many research papers lately....![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.