White does have a slight advantage. Emphasis on the slight.Does the player who has the first move not have an advantage over the player who is forced to react?
White does have a slight advantage. Emphasis on the slight.Does the player who has the first move not have an advantage over the player who is forced to react?
This analysis is shallow. It doesn't take into account the ability, or inability, to produce different damage types every round. Wizards, for instance, have at-will area of effect attacks, which are great for minion&swarm clearing, clerics and paladins have radiant at-wills which are great against undead, especially regenerating undead --radiant damage prevent regeneration.6 * 10 damage is the same as 5 * 2 damage and 1 * 50 damage. That's what we're looking at. How to employ the 5 * 2 damage and 1 * 50 damage style to 4E's mechanics. You can do 60 damage slowly and evenly, or you can do 60 damage very slowly, but with one big spike. Same 'balance', different type/level of interest.
Does the player who has the first move not have an advantage over the player who is forced to react?
Yeah, that doesn't sound so easy. I'll try, though. First, which character class uses Constitution as the base ability score for at-will attacks?Yep. Now try to explain it using Con. I can't.
Some Warlocks use Con as their main attack stat; which actually meshes well with the flavor of their powers. As another example, a Dragonborn's breath attack can also key off of Con.Yeah, that doesn't sound so easy. I'll try, though. First, which character class uses Constitution as the base ability score for at-will attacks?
Initial thoughtMajoru Oakheart said:The easy fix to this is to simply say "All classes get to use their primary stat for all their basic attacks". But, this suggestion has been brought up and Sadrik doesn't like it as he thinks it's bad to allow classes to your their INT modifier to attack with a crossbow(Even though Artificers already do).
ThenSadrik said:I don't like it. It gives everyone the exact same chance to hit (minus proficiency, magic items, feats and powers).
Sadrik said:Ok, I'll concede the point this is one of the "ideas" of 4e. This feat actually moves the game further in that direction and if you can use any Stat to make an attack with your powers why not allow it with a basic attack. Sure.
Interesting idea: what if all at-will abilities were based on race, and not class?Some Warlocks use Con as their main attack stat; which actually meshes well with the flavor of their powers. As another example, a Dragonborn's breath attack can also key off of Con.
I think it adds complexity without any real pay-off in fun, plus it restricts archetypes by further shoehorning specific races into specific classes. I don't like it.Interesting idea: what if all at-will abilities were based on race, and not class?