Vegepygmy
First Post
I'm not sure what you're trying to say here, but it is never required that all corners be blocked. One is sufficient.Sorry, I should have said "things that block all corners of your square from reaching a corner of theirs."
I'm not sure what you're trying to say here, but it is never required that all corners be blocked. One is sufficient.Sorry, I should have said "things that block all corners of your square from reaching a corner of theirs."
That still doesn't sound right to me.OK, how about "things that block all corners of your square from reaching any corner of theirs."
Yep.Noumenon said:I can see why they went with the procedural "pick a corner" explanation now...
When making a melee attack against a target that isn't adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.
If you mean this ...I just realized the implications of this. If you are wielding a spiked chain against someone around a corner, you can back up one square, remaining on the same diagonal so the corner blocks just as much of your view as before, but now the opponent does not have cover.
S has no corner he can choose that won't be blocked by a wall when tracing lines to T's corners.
You're still confused.You read my description correctly, but what about T's bottom right corner? If you look on your keyboard's Num pad for an impromptu grid, it's easy to draw a line from any corner of the 9 key to the bottom right corner of 1 without crossing through 4. There are still lines that do cross 4, like the top left of 9 and the top left of 1, but that's only enough to establish melee cover -- not ranged cover, or "reach cover."
Melee cover, on the other hand, exists if any line from any of the Attacker's corners passes through a wall
If you mean this ...
XXX--
XXX-S
XXT--
... then you're correct.
What was the exact positioning? I'm not certain if the ogre should have been able to charge to be adjacent in a situation like that. Hell, the ogre was required by the rules to stop as soon as he could, he should have been using his reach.Noumenon said:The ogre charging across the bridge couldn't quite get straight in front of the guard house, so the guard got the benefit of cover. But if the ogre had stopped one square farther away, this rule would have let him ignore the cover. I don't like that.
First, you must move to the closest space from which you can attack the opponent.