[AU] Butterfly Cage

Galen rises up and straps his backpack so it won't be on his way.
"That seems to be the best course of action, so I see no reason to wait around."
 

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"Well then, Mochor why dont you and I check out the cave before we all settle in?" Scinathar mentions as the others concur on the decision to enter the cave once again. He grabs his pack and sets off when Mochor is ready.

[ooc: when entering the cave, Scinathar will stop every few steps to check for magic and also try and search the floor and walls carefully]
 

*The party will carefully put out their fire and gather up their supplies, Voes parcelling out the remaining few flapjacks to any who want them. Waiting at the entrance for you to examine the cave for safety, the two giants figure out a way to rig up some canvas to give the cave entrance a kind of "porch." Telof keeps scanning the area outside the cave, while Voes watches inside.*

*Mochor, Sanje, Grathis, and Scinathar find no obvious traps and feel safe enough to go inside. Scinathar, the only magic you see is down the one remaining clear passage, all the way at the end of it. The faint mojh-tracks in the dust are still there from yesterday, as in the rope and piton in the crevice.*
 

Mochor will carefully follow Scinathar into the cave, constantly scanning the surroundings for danger to himself or his charge. The close walls of the cave seem to close in, the darkness becoming more oppressive. As the surrounding darkness deepens, Mochor cocks his head slightly and relies on his inherited sense of intuition to sense objects beyond the small circle of light. (Sense the Unseen)
 

Scinathar notes the source of the magic again to the others, just as a sidenote. He will then check around with the others for a safe spot for the group to set up a base camp. "Should we check out the end of this cave before we get everyone inside, or the other way around?" He asks to the others in the search party.
 

*Mochor, you sense nothing right now as you move slowly down the passage. After about fifty feet you end up in a vaulted chamber about fifteen feet across, the ceiling disappearing above your heads into darkness. It is somewhat damp and stactites cling to the ceiling above your heads, like daggers poised to strike.*

*In the chamber there are three passageways that branch off from it. There's one right in front of you, and two off to the left. The one in the middle has a faint, somewhat damp breeze coming from it. In the dust on the ground, you spot some scuffed tracks that seem to be leading to the one the farthest left. However, down the passage on the right you, Grathis, and Scinathar hear a faint, childish giggle.*
 

Connor, after filling his stomach to capacity, will back up he belongings and prepare to move into the cave. While the others investigate the tunnels for safety, Connor will hang about twenty to thiry feet back - ready to just in and help, but not wanting to be a distraction to those searching.
 

Grathis feels his hackles rise at the sound of childish giggling. He hefts his morningstar.

"That can't be good in a place like this," he whispers to the others.
 

"Definitely not. We need to check that out." Scinathar says as he tries to quickly scan the direction of the giggle for any sign of magic.
 

*Scinathar, you notice no magic coming from the right corridor. If the party moves toward it (cautiously, I assume), you all can see the corridor is short and opens into a vaulted chamber with a twenty foot high ceiling soaring above your head. Those looking around notice a jagged gash in the ceiling about three feet long. Scinathar can see a small magical glow in the gash, and the giggling seems to be coming from there.*

*As the party enters slowly the giggling stops abruptly.*

"Who are you?" a voice whispers. "Oh! I see you all! Sunlight, moonlight, underground and firelight. Lookit here, a scaly beast, shouldn't be here, go away!" The high-pitched child-like voice rises to a shriek at the last words.
 

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