Jubilee
First Post
In one of our D&D games, when we were 12th level, the dwarven fighter with more than 200 hp and massive con/fortitude save failed his massive-damage save vs. a 20-point coup-de-gras when he had been captured by a hold person spell on a natural one. He would have succeeded if 1s didn't always fail.
A simliar thing happened (in the same adventure, actually), to my paladin, who has ridiculously high saves thanks to a cloak of charisma and a second class that gives charisma to saves with a different name and thus stacks (I think the GM still regrets this, and I don't blame him) who failed a reflex save on a natural 1 that she otherwise would have passed.
In another game, we're about 14th level, we regularly get pitted against epic foes with 40+ AC and unless we're using touch spells, it takes a natural 20 for the melee types to hit them most of the time. Occasionally, it wouldn't have hit if not for the auto success.
In another regular game, where we're 7th level, the natural 1 on saves has killed one character and nearly killed another, thanks to some save-or-die affects and a mummy's paralysis. Although both would have failed their saves naturally anyway, we're playing Eberron and an action point may have allowed them to pass (both were relatively low DC saves).
/ali
A simliar thing happened (in the same adventure, actually), to my paladin, who has ridiculously high saves thanks to a cloak of charisma and a second class that gives charisma to saves with a different name and thus stacks (I think the GM still regrets this, and I don't blame him) who failed a reflex save on a natural 1 that she otherwise would have passed.
In another game, we're about 14th level, we regularly get pitted against epic foes with 40+ AC and unless we're using touch spells, it takes a natural 20 for the melee types to hit them most of the time. Occasionally, it wouldn't have hit if not for the auto success.
In another regular game, where we're 7th level, the natural 1 on saves has killed one character and nearly killed another, thanks to some save-or-die affects and a mummy's paralysis. Although both would have failed their saves naturally anyway, we're playing Eberron and an action point may have allowed them to pass (both were relatively low DC saves).
/ali