Thornir Alekeg
Albatross!
FireLance said:Further tangenting my own thread, the Kano model also states that over time, excitement factors become performance factors, and performance factors become basic features. This is probably (consciously or unconsciously) the reason behind the decision to stop keen and Improved Critical from stacking - "making criticals feel special" is not much different from ensuring that criticals remain excitement factors instead of becoming performance factors.
This might also explain much of the angst about magic items. In the early days of the game, magic items were probably very much excitement factors. However, more and more gamers are starting to see them as performance factors or even basic features. I might even start a thread about it after this most recent round of discussion on magic shops dies down.![]()
You may really be on to something here...