Particle_Man
Explorer
For either Moldvay/Cook or Mentzer: The average character for Basic Dungeons and Dragons (Basic/Expert or Basic/Expert/Companion/Master or Rules Compendium)
Using the 3d6 method, the average stats would be: 7, 9, 10, 11, 12, 14. (The stat assignation is not under the control of the player, so if the Str gets the 7 and you want a fighter, then you are playing a physically weak fighter).
There are trade ups. Assuming the 14 is in a position to be raised and the 11 and 12 in a position to be lowered, you could get: 7, 9, 9, 10, 10, 16.
If the 14 is not in a position to be raised, but the 12 is (and the 11 is in a position to be lowered), you could get: 7, 9, 9, 10, 13, 14.
(Method: Divide the 216 possible results into 7 chunks and find the score at the 6 "midpoints").
There is no functional difference between 9-12, a 7 gives a -1 modifier, a 13 or 14 a +1 modifier, a 16 a +2 modifier.
Using the 3d6 method, the average stats would be: 7, 9, 10, 11, 12, 14. (The stat assignation is not under the control of the player, so if the Str gets the 7 and you want a fighter, then you are playing a physically weak fighter).
There are trade ups. Assuming the 14 is in a position to be raised and the 11 and 12 in a position to be lowered, you could get: 7, 9, 9, 10, 10, 16.
If the 14 is not in a position to be raised, but the 12 is (and the 11 is in a position to be lowered), you could get: 7, 9, 9, 10, 13, 14.
(Method: Divide the 216 possible results into 7 chunks and find the score at the 6 "midpoints").
There is no functional difference between 9-12, a 7 gives a -1 modifier, a 13 or 14 a +1 modifier, a 16 a +2 modifier.