D&D General Baldur's Gate 3 will now be releasing August 3rd on PC and September 6th on PS5, increased level cap, race & class details and more


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Some worries have started popping up in the Baldur's Gate 3 subreddit. Apparently the review codes for media outlets are going to come out tomorrow (when they were expected to arrive today), and it looks like the reviewers will have 4 days to look at the whole game before release. People are worrying this might be a sign that the game has considerable issues they don't want the reviewers to find out - especially if it gets coupled with a review NDA that lifts on release day.

I was confident they'd have less issues since they were able to put the release date one month earlier, but now it's starting to look like that was only to avoid competing with Starfield and not because the game was actually ready....
 

I was confident they'd have less issues since they were able to put the release date one month earlier, but now it's starting to look like that was only to avoid competing with Starfield and not because the game was actually ready....
I mean, what non-Japanese AAA RPG has ever released "when it was ready"? I guess arguably some Bioware ones, but the last one you could say that about was DAI in 2015, and it wasn't true of DA2 before that, and arguably untrue of ME3.

So I'm not too worried myself. I think it's clear they weren't as ready as they thought they were, but I also think it's a bit doomer-ist to see this as much more than a "WHOOPS!"-type deal where they thought they could easily launch a month ahead, and it turns out they could barely launch a month ahead.

Also to be clear, I expect BG3 to be extremely bug-filled, just significantly less of a disaster than DOS2 (which had it all, tons of primary-quest blocking bugs, mid/side quests just failing to progress for no reason, save deletion bugs, and so on, at launch). I think we're still probably going to be looking at a situation better than the average RPG, but anyone who thinks a game that's basically the size of all three ME or DA games put together is not going to have a lot of bugs is dreaming.

Unfortunately a lot of people on the BG3 reddit are absolutely dreaming. There's people saying stuff like "Well if it has even one progression-stopping bug, I will feel betrayed!" and it's like, save it for the stage, diva. It's going to have at least a couple of those later on, the question is more how common will they be and how quickly will Larian address them.

Swen has talked a lot about wanting his team to be able to take a break after BG3, but like, let's hope he realizes that can't really happen for the programming team for likely another few weeks, maybe months, because they are going to discover a lot of bugs that need fixing. A lot.
 

While I do appreciate the jump-ahead in release schedule, I did hope it wasn't as much of a last-second change as it seemed. 'Guys, we're crunching as hard as we can, just wait a few more days, everything is on fire' is not exactly great on that front.

That said, there was never going to be a right way to review something that is the (assumed) size of this.
 


Some worries have started popping up in the Baldur's Gate 3 subreddit. Apparently the review codes for media outlets are going to come out tomorrow (when they were expected to arrive today), and it looks like the reviewers will have 4 days to look at the whole game before release. People are worrying this might be a sign that the game has considerable issues they don't want the reviewers to find out - especially if it gets coupled with a review NDA that lifts on release day.

I was confident they'd have less issues since they were able to put the release date one month earlier, but now it's starting to look like that was only to avoid competing with Starfield and not because the game was actually ready....
That ended up being false, the codes were still sent out yesterday apparently.
 

Swen has talked a lot about wanting his team to be able to take a break after BG3, but like, let's hope he realizes that can't really happen for the programming team for likely another few weeks, maybe months, because they are going to discover a lot of bugs that need fixing. A lot.
BG3 looks like fun, but I won't be picking it up for probably at least 6 months because with something so enormous and plot-heavy will inevitably ship with a bunch of bugs and I want to wait til the worst of them are dealt with.

(Plus I'll need to buy a new machine to play it on, and while I've been meaning to do that for a while, it's a bit much of a cash drop right now)
 

I was confident they'd have less issues since they were able to put the release date one month earlier, but now it's starting to look like that was only to avoid competing with Starfield and not because the game was actually ready....

I thought it was always pretty obvious that Starfield was exactly why the release date was moved up.

I'm expecting it to be buggy but very playable and very good.
 

BG3 looks like fun, but I won't be picking it up for probably at least 6 months because with something so enormous and plot-heavy will inevitably ship with a bunch of bugs and I want to wait til the worst of them are dealt with.

(Plus I'll need to buy a new machine to play it on, and while I've been meaning to do that for a while, it's a bit much of a cash drop right now)

I've played it via GEForce streaming and it runs really well even on a crappy laptop, if you'd rather not buy a whole new rig for it.
 
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