D&D General Baldur's Gate 3 will now be releasing August 3rd on PC and September 6th on PS5, increased level cap, race & class details and more

Vael

Legend
Try not to hit them though ... that'll inflict bludgeoning damage first ... I've heard of a few hilarious deaths from two failed death saves + a thrown potion ...
 

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Leatherhead

Possibly a Idiot.
Yeah I have the same question. Everyone says, and the videos show, just throwing the potion at the floor near them so the "splash radius" shows and splashes them. But my experience is... that doesn't work. I dunno if I'm doing something wrong, but exactly like you I can get it to work about one throw in four.
You are probably aiming at their circles and not at their feet. They have to actually stand in the potion to be healed. Remember this game isn't using a grid. You can even hit two people with the same potion if you aim it right.
 

Re: Gale, this is 100% the straight woman experience. You don't have to be remotely flirty with that kind of guy for them to decide that, not only are you obviously into them, but they're hurt when turn out to be dating someone else or whatever. You just have to be like, be normally decent to them, and most people are to Gale. Personally I got over this when I was about 14 (somehow, god knows how, I suspect it was explained on a TV show or something), but I know dudes who struggle with this concept in their 30. What happens to most of them is they eventually assume correctly, end up married, and thus just don't learn any better (but secretly think all their co-workers are into them - they are not lol).

Re: Halsin on the other hand is bugged. I'm not sure if it's all choices, but there's a place at the party where you can come on to him pretty hard, or not, and if you pick not, the game still thinks you picked to come on to him, and you're stuck with an apology option in your dialogue (which doesn't always go away even if you pick it) until like, the next act. Also he is quite a horny-ass dude when it comes down to it, but that's revealed later.

Yeah I have the same question. Everyone says, and the videos show, just throwing the potion at the floor near them so the "splash radius" shows and splashes them. But my experience is... that doesn't work. I dunno if I'm doing something wrong, but exactly like you I can get it to work about one throw in four.

I wonder if that's DX11-specific. Running on Vulkan I haven't experienced it at all, not even once, not even in Baldur's Gate itself. I get the same FPS in the same place at minute 5 or hour 5 or BG3 being up. But multiple people have reported it.

It's a bug, he's supposed to accept no for an answer.
 

It's a bug, he's supposed to accept no for an answer.
If you mean Gale, you have no basis for saying this. The last thing you claimed as a fact about the game turned out to be completely false, and the result of you misunderstanding a mod, so you might want to cite source and double-check stuff before making claims like that. Honestly, if you haven't got a cite, you're making it up.

If you mean Halsin, yeah I said it was a bug.
 

It's amazing how the only time game makers put kids in, is to make them insufferable.

But now there is a mod to let you kill the tiefling kids. They had it coming.
 
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Ondath

Hero
It's amazing how the only time game makers put kids in, is to make them insufferable.

But now there is a mod to let you kill the tiefling kids. They had it coming.
I think Arabella is a good kid. And every kid NPC becomes incredibly cute when they want to pet my cat familiar. I was amazed to see that the devs thought of adding that to the game.
 

See, if Arabella was by herself, I might buy that. But seeing how every other tiefling kid is also a thief, she just becomes part of the same gang. And I have to assume the adults raise them to be like this, because they're happy to commit suicide by PC because Mol said so..
 

See, if Arabella was by herself, I might buy that. But seeing how every other tiefling kid is also a thief, she just becomes part of the same gang. And I have to assume the adults raise them to be like this, because they're happy to commit suicide by PC because Mol said so..
I mean, who is more guilty, a child, clearly under the age where they could understand what death is or permanent consequences or even really right and wrong, or an adult who psychotically murders a bunch of a children for stealing a genuinely insignificant and meaningless amount from him? I'm going go with the latter by... oooh... infinity? There's no "suicide by PC" for a bunch of 8-10 year olds. There's only child-murder by a psychopath who could have pressed the non-lethal button at any moment!

Also ringleaders are a thing. Very few kids are genuinely good at resisting peer pressure. I was, but that was because, I think, I was a ringleader by nature (as a child, less so as an adult). There's really only one kid who is perhaps genuinely a bad kid and on a bad path, and that's Mol.

I suspect most of the children who we can't locate the parents of are orphans, too, given the events of Descent to Avernus, also didn't they all traumatically get turned into tieflings by that? That's got to mess you up. And given how maladapted most of the tiefling adults are to the situation (they seem very middle-class, by and large, I guess Elturel was), and how young many of the surviving adults are (Zevlor being the only one who seems much older than "early 30s" - most giving early 20s vibes), I suspect the parenting skills they have are very limited.

However I will agree on one major point you make: what the absolute hell is wrong with RPG designers, that almost all the kids they put in games are horrible little thieving oiks?

I'm actually surprised the game didn't brutally manipulate us by having some genuinely nice goblin children (I've never even seen a goblin child, but then I haven't spent much time in that camp) to counterpoint the tiefling ones, but I guess that would be a little implausible given how awful the goblins are.
 
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If they were thieving on the streets of Baldur's Gate, that I expect. But they're taking shelter in the Grove, someone else's place, and their first instinct is to antagonize absolutely everyone.

I'm not really seeing the difference to goblins, here - perhaps goblins, too, are 8-10 years old and just lacked a parental figure. Only they're not literally hellspawn.
 

I think that they really failed to make these Grove tieflings sympathetic, purely because all the adults enable these dick kids. And they will fight you if Mol says one word to them, rather than making sure the kids wouldn't cause trouble for the whole group.
 

I think that they really failed to make these Grove tieflings sympathetic, purely because all the adults enable these dick kids. And they will fight you if Mol says one word to them, rather than making sure the kids wouldn't cause trouble for the whole group.
I think you really aren't seeing the... problematic... nature of your position here, by saying it's okay to murder small children if they steal things, even though in virtually every society on earth, those kids would be well under the age of criminal responsibility, and obviously are... children.

Also Mol basically accuses you of being a molester, and your "the adults enable them!" is incredibly pearl-clutching and silly in that context. Any group of adults would be likely to be pretty concerned about this blood-splattered weirdo who'd suddenly barged in and was going around having angry conversations with children. That you think they're enabling them is a bad parse of the situation on your part.

I've already explained that the majority of adults aren't the parents of the children, are clearly suffering PTSD and other trauma, as well as grief from the loss of a lot of people and their own humanity, but you're acting like they're some awful 20th-century ethnic stereotypes who encourage their kids to steal.

Further, the druids make absolutely no attempt to impose any kind of order on the tieflings or their children beyond potentially murdering a small girl for stealing from the druid area, so this whole "Well they don't respect the druids!" thing rings very hollow, especially as the druids are essentially proposing to murder all the tieflings.
I'm not really seeing the difference to goblins, here
I mean, you're not seeing the difference between low-level, disorganised theft and hoarding of random shiny objects, and organised, directed slaughter, torture, slavery, brutality and pillage?

I think that's a you problem, dude. Any human should be capable of distinguishing those two things trivially. Why can't you?

Is "murdering 8 year olds is cool and righteous!" really the hill you want to die on?
 
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It's not like I set out to murder kids, but when Mol tries to have people attack me, yes, NPCs are going to die. I don't see how the main antagonist in the situation should go unpunished for getting a lot of people killed.
BECAUSE THEY'RE A CHILD! How are you having difficulty with this? This is one of the basic tenets of the human earth society you live in. Do you in real life think it's okay to murder children? Like if a kid lies and their parent attacks you, do you think it's okay to murder the small child? If so I think you've got some introspection to do.

And nobody has to get killed. That is 100% a choice on your part. The non-lethal button lets you KO everyone you want to. You choosing not to use that in that kind of situation is obviously on you.

Again these are brutalized refugees who have LITERALLY been through hell. Literally! But you've go no empathy or respect for that. They crossed you, and now, because you're in the mafia or something, they've got to die? Are you roleplaying Neutral Evil? Because that is very Neutral Evil.
 


MarkB

Legend
It's not like I set out to murder kids, but when Mol tries to have people attack me, yes, NPCs are going to die. I don't see how the main antagonist in the situation should go unpunished for getting a lot of people killed.
She doesn't get people to attack you, she gets them to try to arrest you. That's a distinction many videogame protagonists miss, but it's an important one.
 


Yet then the game will treat them as dead anyway. It doesn't actually seem to do anything.
You're mixing metagame justifications with in-game logic here, which just doesn't work. In-game logic, you should KO them and be sad that their trauma and the lies of a naughty child have brought them to this. Not just murder them and go "LOL game thinks it's the same thing!".

Also, it's not true 100% that the game treats them as "dead". You can see from whether it says "Hostile" or "Hostile (Temporary)", if it's the latter, you can generally KO them and they'll come back and not be regarded as dead.

There are a lot of bugs to be fixed there though.

Where are the goblin children? Have I just killed them without even knowing they were children? Or do they flee because of the weird angle I usually come at the goblin camp from? I know a bunch of NPCs did just flee/vanish last time I did it - the Zhent trader for example.
 

MarkB

Legend
Where are the goblin children? Have I just killed them without even knowing they were children? Or do they flee because of the weird angle I usually come at the goblin camp from? I know a bunch of NPCs did just flee/vanish last time I did it - the Zhent trader for example.
There are two goblin children throwing stones at bear-Halsin in his cage, they have numbers instead of names. If you kick off hostilities they turn hostile and run for reinforcements, but if Halsin busts out of his cage at least one of them can get crushed right there.
 

There are two goblin children throwing stones at bear-Halsin in his cage, they have numbers instead of names. If you kick off hostilities they turn hostile and run for reinforcements, but if Halsin busts out of his cage at least one of them can get crushed right there.
Oh that's why their pictures were weird! I was like, "why does that goblin have a portrait that looks kind of like a gnome, despite having a goblin model?!"

The angle I come from they wouldn't have any reinforcements left to get, I think one got crushed and the other ran off last time I played.
 
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