James Gasik
We don't talk about Pun-Pun
Most DM's didn't care much for it either, when players employed miss chances. Using foes without access to specialized senses or Dispel Magic could be an exercise in futility.I didn’t really played 3e, I kinda skipted it, so I didn’t knew this kind of mechanic existed… that’s… something… I’m glad they didn’t kept it, I think there is not much worst than stealing success from players…
EDIT: I do recall having a DM flip out on me once because I'd quaffed a Blur potion and had Fortification armor.
Imagine the sequence of events. First you roll a 20. Then you have to roll again to confirm the critical hit. Then you check miss chance. Then you check fortification chance....