szilard
First Post
The below is, more or less, the build I played in an incredibly-overpowered game. We were allowed normal multiclassing with gestalt but there were serious limits on racial HD and LAs:
1 - Sorcerer 1/Human Paragon 1
2 - Monk 1/Human Paragon 2
3 - Monk 2/Human Paragon 3
4 - Sorcerer 2/Fighter 1
5 - Sorcerer 3/Fighter 2
6 - Sorcerer 4/Dragon Disciple 1
15 - Sorcerer 13/Dragon Disciple 10
16 - Sorcerer 14/Paladin 1
17 - Sorcerer 15/Paladin 2
18 - Sorcerer 16/Paladin 3
19 - Sorcerer 17/Paladin 4
20 - Sorcerer 18/Marshall 1
With Human Paragon and Dragon Disciple, his strength and charisma were through the roof. With his natural armor, charisma bonus, and ascetic mage, he had a great AC.
With Arcane Strike, Rhino Rush, Power Attack, Smite Evil, and Pounce (via shapechange to a Leonal), he could deal out ~1000 hp of damage in a round, if he had to.
-Stuart
1 - Sorcerer 1/Human Paragon 1
2 - Monk 1/Human Paragon 2
3 - Monk 2/Human Paragon 3
4 - Sorcerer 2/Fighter 1
5 - Sorcerer 3/Fighter 2
6 - Sorcerer 4/Dragon Disciple 1
15 - Sorcerer 13/Dragon Disciple 10
16 - Sorcerer 14/Paladin 1
17 - Sorcerer 15/Paladin 2
18 - Sorcerer 16/Paladin 3
19 - Sorcerer 17/Paladin 4
20 - Sorcerer 18/Marshall 1
With Human Paragon and Dragon Disciple, his strength and charisma were through the roof. With his natural armor, charisma bonus, and ascetic mage, he had a great AC.
With Arcane Strike, Rhino Rush, Power Attack, Smite Evil, and Pounce (via shapechange to a Leonal), he could deal out ~1000 hp of damage in a round, if he had to.
-Stuart