Raven Crowking
First Post
Knowing when to say "Yes", but also when to say "No".
RC
RC
Charisma. Listening to your players is important, but not as important as having the ability to get them to listen to you.
If a GM listens carefully they'll hear what their players find inspiringThe GM can listen his players to death and still come with uninspired empty games.
My question is when you play, what’s the best quality your GM has?