TwinBahamut
First Post
I think the most important trait is the ability to take the various actions of PCs and the ideas they bring to the table and run with them in a creative manner. Listening to the players, using their ideas, and giving them a lot of freedom is important, but it is just as important to take all of their ideas and actions and do something unique and interesting with them.
Of course, creating a campaign where the players feel free to take control of the campaign and are inspired to do creative things is an important skill for DMs, too.
Of course, creating a campaign where the players feel free to take control of the campaign and are inspired to do creative things is an important skill for DMs, too.