Did a bit of an update to my character while I waited..
[sblock=Becka Unreleased]
Becka Jens, Third seat of the First Protection Squad.
Power level 5
Abilities:
STR 12 (+1)
DEX 12 (+1)
CON 14 (+2)
INT 10 (+0)
WIS 14 (+2)
CHA 14 (+2)
Combat : *Base Attack 2, Base Defense 2*
Attacks: (Melee+4, Ranged +2)
Martial Arts (+6 atk, Save DC 19).
Way of Destruction (+6 atk, Save DC 19)
Initiative: +1; Speed: 100 (Flash Step 200' Swift)
Defense +4 (3 dodge),
Saves: Toughness +6 Impervious*Physical* (4 protection + 2 con); Reflects Melee
Fort +8 (6 base + 2 con), Reflex +8 (7 base + 1 dex), Will +8 (6 base + 2 wis)
Skills: (20 ranks)
Acrobatics +5(4 ranks), Bluff +10(4 ranks), Notice +6(4 ranks), Sense Motive+10 (8 ranks)
Feats: Assessment, Attack Focus(Melee)X2, Attack Specialization(Martial Arts), Attractive, Distract(Bluff), Dodge FocusX2, Evasion, Uncanny DodgeX2(Hearing, Sight), All-out Attack, Accurate Attack, Defensive Attack, Power Attack
Powers:
Martial Arts (17pp) [Container Rank 4]
- Offensive Strike: [Strike rank 3, PF:Mighty]
- Counter-attack [Protection Rank 4, Impervious(6)/Reflective(6){melee} Flaw: Impervious is Physical only]
Flash-Step (5pp) [Teleport Rank 2, Action: Swift, PF: Change Direction]
Demon Magic (5pp)[Magic Rank 5, Flaw: Distracting, Drawback: Full Power]
- Way of Destruction: [Blast rank 4, PF: AccurateX2]
Speed (1pp) [Speed Rank 1, 10mph]
Tradeoffs: -1Dmg/+1Atk, -1Def/+1Toughness
COST: 16 Abilities + 5 Skills + 15 Feats + 28 Powers + 27 Combat/Saves -1 Drawback= 90/90
[/sblock]
[sblock=Release (Lash out, Flarestar!)]
SHIKAI (RELEASE)
Power level 10
Abilities:
STR 14 (+2)
DEX 18 (+4)
CON 18 (+4)
INT 10 (+0)
WIS 14 (+2)
CHA 14 (+2)
Combat : *Base Attack 4, Base Defense 2*
Attacks: (Melee+10, Ranged +4)
Martial Arts (+10 atk, Toughness Save DC 25. Melee)
Whip Strike (+12 atk, Toughness Save DC 23. Range 50)
Way of Destruction (+10 atk, Toughness Save DC 25. Range Increment 100, Max 1000, Homing)
Paralyzing Burn (+10 atk, Will save DC 20. Range 50)
Whip Choke (+10 atk, Fort save DC 20. Range 50)
Trip (+10 atk, Opposed Trip check:+10 vs lower of dex/str. Range 50)
*+19 grapple*
Initiative: +12; Speed: 500(Flash Step 300' swift)
Defense +8 (6 dodge)
Saves: Toughness +11 Impervious*Physical* (7 protection + 4 con), Reflects Melee
Fort +12 (8 base + 4 con), Reflex +12 (8 base + 4 dex), Will +10 (8 base + 2 wis)
Skills: (32 ranks)
Acrobatics +12(8 ranks), Bluff +14(8 ranks), Notice +10(8 ranks), Sense Motive+14(12 ranks)
Feats: Assessment, Attack Focus(melee)X6, Attractive, Distract(Bluff), Dodge FocusX6, Evasion, Uncanny DodgeX2(Hearing, Sight), All-out attack, Accurate Attack, Defensive Attack, Power Attack
Powers:
Flame Whip (20pp) [Array, Rank 10, Drawback: Reduced RangeX3(1 range increment)]
- Whip (10)[Elongation Rank 5, Action: Swift, PF: Dynamic, Flaw: Only functions on Flame Whip Array(-1)]
- Whip Strike (8)[Strike Rank 6, PF: Mighty, Accurate]
- Paralyzing Burn (10)[Paralyze Rank 10]
- Trip (6)[Trip Rank 10 PF: Improved Trip, Range: Melee]
- Whip Choke (10)[Suffocate Rank 10, Range: Melee]
Martial Arts (38 pp) [Container Rank 8]
- Offensive Strike [Strike Rank 8, PF: Mighty]
- Counter-Attack [Protection Rank 8, Impervious(12), Reflective(12){Melee} Flaw: Impervious is Physical only]
- Training [Improved InitiativeX2, Grappling Finesse]
Flash-Step (7pp) [Teleport Rank 3, Action: Swift, PF: Change Direction]
Demon Magic (12pp)[Magic Rank 12, Distracting, Drawback: Full Power]
- Way of Destruction: [Blast rank 10, PF: AccurateX3, Homing]
Speed (2pp) [Speed Rank 2, 50mph]
Drawbacks: [Flame Whip Array has max 1 range increment with elongation] -3
Tradeoffs: -2Dmg/+2Atk(Whip Strike), -2 Defense/+2 Toughness
COST: 28 Abilities + 9 Skills + 22 Feats + 79 Powers + 36 Combat/Saves -4 drawback= 170/170
[/sblock]