Blood and Blades - Help?!?

jezter6

Explorer
I picked this up on a whim tonight and it seems pretty neat and certainly looks like a lot of fun. The question is how do you keep a campaign going? Sure, one bad guy lasts a few sessions, but really...how many evil demonic slashers are there running around the suburbs these days? After fighting a few of them, what keeps the fear and horror in check if it's the same old "kill the undead serial killer" week after week?

Although the standard movie plot of the bad guy coming back for the 18th time seems valid, it seems really boring and the players would just get angry. How long do you keep a good villain going before your players get tired of him? Once they've survived one bad guy, how do you introduce another one?

The whole PRU thing in the book seems to give a direction to ongoing campaigns, but there isn't enough there to really keep a game going.

Discuss...
 

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Being a big Buffy fan, I would say the best way to use this book for a LONG campaign would be tongue in cheek.

I also wouldnt run a game about just serial killers, but would mix in quite a few monsters.

Again taking a cue from Buffy, Id also have a really REALLY big bad guy behind the scenes, so the players would have a goal. Kill enough minions and you get to the Master.

Just my take. I enjoyed reading it.

Chuck
 

BRIMSTONE

I was a cop. My wife was raped, I caught the guy who did it, and I killed him. Two months later I died, and went to Hell. 113 of the most vile creature escaped.

Anyone remember that show? The Devil sends cop Ezekiel Stone is sent back from hell to hunt down the escapees who are all depraved and have some funky powers. Great show and a wonderful Devil too. That could be the basis of an ongoing campaign (and not all the PCs need to be dead - psychics and even tough 'normals' could all join in the fun)

In a short lived horror game I created a Ghoul who (along with his whole family) had been slaughtered by a Serial Killer. He hunts down the Killer and slaughters him in the most vile and bloodthirsty manner and then goes on the run as a vigilante who hunts other serial killers. That was fun too
 
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Vigilance said:
taking a cue from Buffy

How about taking a cue from Angel, and giving the PCs control of the big bad organization responsible? Then try and clean it up / use it for good?

Or, to deviate from Whedonville, maybe have the PCs hunted down because another group believes THEM to be serial killers? This could be plausible if the PCs kill a lot of serial killers themselves...
 

Hiya!

Glad you liked the book! Here's some plot ideas that immediately came to mind (and may be worth renting for ideas). What's more interesting is how the series all started with "serial killer of the week" and then shifted focus:

  • Millenium: http://www.fourthhorseman.com/Abyss/Episodes/Overview.htm
    Living in a dark world of deplorable crime and unspeakable horrors, Frank Black found himself regularly facing the evils of both human nature and the occult. A legendary forensic profiler gifted with the ability to immerse himself within the minds of the killers he sought, Frank Black allied himself with both the Federal Bureau of Investigation and the enigmatic Millennium Group, working with virtuous men and women driven to face this world's evils defiantly. Frank found trusted partners within the likes of Peter Watts, Lara Means, and Emma Hollis, talented professional criminal investigators dedicated to protecting innocent lives.
  • Profiler: http://www.imdb.com/title/tt0115322/plotsummary
    Samantha "Sam" Waters, a beautiful psychic detective, works for a quasi-independent unit, the Violent Crimes Task Force, using her incredibly sharp mind and analytical skill to piece together clues to violent crimes in cooperation with the FBI. While she performs all of her duties dilligently, her real motive lies in tragedy - years earlier her husband was slaughtered by a killer known only as Jack Of All Trades, and Sam and her mentor, Bailey Malone, are driven to find and arrest once and for all the one man whose existence reduces Sam to helpless tears at the memory of his brutality.
  • Mindhunters: http://www.imdb.com/title/tt0297284/plotsummary
    On a remote island, the FBI has a training program for their psychological profiling division, called "Mindhunters", used to track down serial killers. The training goes horribly wrong, however, when a group of seven young agents discover that one of them is a serial killer, and is setting about slaying the others. Can the few that are left figure out who the killer is in time?
 

Roudi said:
How about taking a cue from Angel, and giving the PCs control of the big bad organization responsible? Then try and clean it up / use it for good?

Or, to deviate from Whedonville, maybe have the PCs hunted down because another group believes THEM to be serial killers? This could be plausible if the PCs kill a lot of serial killers themselves...
Hi Roudi!

Did your email change? I've sent you a couple. Send me a PM if you can, I can't send any to you for some reason.
 

First, thanks for responding Mike.

Secondly, although i'm typically an AVID hater of FX, I think this is the one area where I think I would be ok with it. typical serial killers, mass murderers and the like are ok I guess, but I'm thinking a world more on the lines of the evil undead super slashers like freddy and jason and the like.

How many bad demon guys running around the US can there really be? And what would be a remotely logical backstory for that many roaming around killing people? Sure, some of the ideas presented by posters above represent that, but having never seen Brimstone or Angel or Buffy or any of that stuff, I just don't 'get it' for some reason.

Anyone feel free to expand my horizons without making me watch that horrible WB television.
 

jezter6 said:
First, thanks for responding Mike.

Secondly, although i'm typically an AVID hater of FX, I think this is the one area where I think I would be ok with it. typical serial killers, mass murderers and the like are ok I guess, but I'm thinking a world more on the lines of the evil undead super slashers like freddy and jason and the like.

How many bad demon guys running around the US can there really be? And what would be a remotely logical backstory for that many roaming around killing people? Sure, some of the ideas presented by posters above represent that, but having never seen Brimstone or Angel or Buffy or any of that stuff, I just don't 'get it' for some reason.

Anyone feel free to expand my horizons without making me watch that horrible WB television.

You dont *have* to watch Buffy (though I think its delightful).

My point was in the first episode of Buffy we are told "this town is built on a gate to Hell, therefore an endless stream of supernatural baddies will be drawn here, who knew?"

Im simplifying, but my point was, if that explanation worked for millions of TV viewers to explain away a supernatural fight every week, I think it would work for a group of gamers. As long as, like the Buffy series, no one tried to take things too seriously.

There's all sorts of other explanations you could mix in like:

1. Nazi occultists are seeking powerful artifacts to aid the war effort. They are summoning all sorts of baddies to help them locate forbidden knowledge, stop them.

2. Many evils are intombed in ancient crypts beneath the middle east. The current widespread violence is disturbing many of these mystical cages, now fragile with age. Hunt down and destroy those that escape or return them to their prisons. (I know this works cause I actually ran this one).

3. You're high school students whose seemingly normal town is built over a gate to Hell. Deal.

4. You live in the End Times. Every mystical baddie and their brother is going to crawl out from the wood works as the world hurtles toward its inevitable demise.
 

Sorry I didn't get to respond with more in depth answers to your questions. I think it's a valid point...how do you keep up the tension of a horror campaign? Here are my thoughts:

First of all, the term "slasher" can apply to a lot of things. In the book, I've got the creepy bugs that look like people, the dream slasher, the demonic slasher, the possessed doll, the weird alien guy with the killer spheres, the pumpkin demon, and more. All of them are very different, and normally would be extremely difficult to put together in one game.

That said, there's a few ways you can link them together. Obviously, they're all horror staples, right? As you can see from the suggestions above, opening up a Hell portal might unleash these things. Okay, maybe not the creepy bugs, but certainly the dream slasher, demonic slasher, possessed doll, and pumpkin demon (assuming you build an adventure around each) could definitely keep things going for awhile. In essence, there is no "one bad guy" but it's like trying to stop a plague. You vaccinate one area, and the plague spreads somewhere else. A demon possesses a doll in one town, but in another someone is so tempted for revenge that they create a pumpkin demon. It's not the slashers themselves that are the meat of the story, but how circumstances come about to cause them to exist.

Mind you, I like my horror wacky and violent, but I'm sensing that you want something more substantial from the game in the long term.

I'd take a cue from Stephen King's writing style (specifically, "On Writing"). What makes his books truly scary is that they aren't just about ghosts and monsters. They're about broken families and shattered lives. So the possessed doll might belong to an abandoned little girl who is ignored by her family. And the pumpkin demon might be summoned by the class nerd who was the victim of a nasty Halloween prank. This means there's more to the adventure than just killing the slasher...it's about finding out why it exists and stopping it at the source.

You'll see this comment about ghosts in the MM too--they shouldn't just be killed in combat, but philosophically defeated/resolved. Otherwise, the bad guy keeps coming back.

So maybe the only way to stop a slasher in one scenario is to get him to realize his mother gave him up for adoption against her will. Or make the vengeful spirit of a moonstruck teen realize that her crush was actually planning to go to the prom with her, but he really DID get in a car accident that night.

The other possibility, one that's a bit cheesy but I like anyway, is that the collective subconscious of reality begins manifesting itself. There was an editorial in the Week, recently an article about the apprehension of little girls http://www.theweekmagazine.com/article.asp?id=1040

My daughter’s special fear, apparently, is not all that unusual. Children’s clothing designer Lauren Scott last week introduced a new line of pajamas embedded with radio frequency identification tags, in case your kids are carried off in the middle of the night. During the daylight hours, Salon.com reports, you can track them with a GPS Kid Locator Tracker Backpack, or a GPS Personal Locator and Wristwatch. Away on business? Microsoft is selling a teddy bear with webcams in its eyes, so you can monitor your kid’s bedroom via the Internet.

The statistics, of course, would suggest that this is an overreaction: Crime is actually down about 40 percent from the 1980s and ’90s. Abductions by strangers remain extremely rare—about 150 every year. Kids are far more likely to die of the flu or to drown or be killed in car accidents. Even with terrorism and pedophiles on the front pages, the experts insist, our kids are not growing up in a more dangerous world. We only imagine it so.

I’ve tried convincing Jessie of this, but she isn’t buying it, either.

All it would take is just a little bit of the supernatural to start manifesting what people fear most. It's bad enough that beings might manifest in the shadows, fully formed...but what if people became the worst of what others thought of them?

What if, the big scary guy (who's actually a lovable lug) becomes the murderous killer because people think he looks like one? This could give a string of slashers who aren't necessarily your average slashers but became them because...well, because they look the part.

Another possibility is mix the bad guys, using ghosts, zombies, and slashers for different sessions. Slashers are a pretty broad group (you'll see this come up in the disagreement between the NCRPC and PRU over the "goalie slasher"). For a great example of a slasher AND a ghost, see the Frighteners.

I'm not sure if this ramble is really answering your question, but those are the thoughts that came to mind. Does that help at all?
 

It's getting there. :)

Please put this product up in the reviews section. I have a review for this completed and waiting for posting.

Thanks
 

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