Scribble
First Post
So I recently picked up the Bo9S and something occured to me...
They mentioned fireball not doing 1d6 per level anymore. I was thinking of this when I read some of the maneuvers in the book. Some of them allow you to do xbonus damage when you make an attack. Let's say 2d6 fire Damage.
Now, that damage doesn't scale. It doesn't matter what level you are, it always does the same extra damage.
Later on, however, higher level effects are basically the same attack, just with more damage dice... Say 5d6 fire damage.
Every so often, you can drop lower level powers, and replace it with a higher level power. (You also gain additional maneuvers as well.)
So you could, conceivably drop the lower level power (2d6) and replace it with the higher power, (5d6) or keep them both...
I'm wondering now if this is similar to how Wizards will function as well.
They mentioned fireball not doing 1d6 per level anymore. I was thinking of this when I read some of the maneuvers in the book. Some of them allow you to do xbonus damage when you make an attack. Let's say 2d6 fire Damage.
Now, that damage doesn't scale. It doesn't matter what level you are, it always does the same extra damage.
Later on, however, higher level effects are basically the same attack, just with more damage dice... Say 5d6 fire damage.
Every so often, you can drop lower level powers, and replace it with a higher level power. (You also gain additional maneuvers as well.)
So you could, conceivably drop the lower level power (2d6) and replace it with the higher power, (5d6) or keep them both...
I'm wondering now if this is similar to how Wizards will function as well.