I don't know, I think we've kinda talked this one to death. If talking this serves any purpose other than to give the people producing the works some sense of the breadth of opinions out there, I think we've served the purpose. Is there anything I could say that hasn't been said before?
I don't know, but I'm going to say it anyway.
"I agree with Eric here. The stuff in there, with the exception of perhaps one spell (Corpsebond) really didn't warrant a sealed section or even a "Mature Content" notice. Most of the "vileness" wasn't really that vile. It was more "shock" and "gross" and seemed to be handled rather immaturely (IMO)."
Exactly.
More than anything, I think what seems to be offending people is not the content but the way the content seems to be being served up. Alot of the content is just straight forward core type material that D&D and Dragon handles every year (particularly in October). Nothing that needs alot of hype. Nothing that unusual. The majority of it just seems to be oriented a little more toward the gooey and squimish than they'd normally go too, and frankly I've never thought gooey things in and of themselves to be 'mature', 'adult', 'evil', or requiring any other special labeling. Maybe it is because I'm married to an Entomologist, but maggots are just another monster theme to me - no more or less evil than a wolf or serpant. Big deal.
So alot of what disconcerts me is this (I don't know what to call it but lets call it pandering) pandering that is being done to hype the book up to an audience of fairly young people. I mean, labeling the book 'mature', is like labeling it candy. I'd put a side bet on Dragon experiencing the highest rate of shop lifting this month it ever experienced. For the most part this is all harmless, and will be defended as such quite rightly.
So why spend the 5% of the book on things that probably should not be part of a light hearted entertainment format that sets (happily I should add) in the childrens rack of many public libraries? The problem is in many ways simply confusing what is and isn't crossing the line. IF you are going to publish a book that crosses the line, as say Corpsebond does, then you have several responsibilities I think.
One of them is to make sure that you don't mix your sugar and your pollution. Unless you really intend to take them seriously, by say offering tips on how to perform an actual Satanic service in your parlor, why include things like the Arch-Fiends in a book in which you are crossing the line into territory that D&D does not usually stray. And if the book isn't largely different from 'core' D&D why bother with the 5% that isn't?
The other responsibility is to sincerely be as mature and responcible about the material as possible. If you are going to have a source book about things as offensive as rape, child rape, necrophilia, sadism sexual and otherwise, slavery, brain washing, demonology, murder, mutilation, human sacrifice, snuff, perversion, fetishes, addiction, obsessions, insanity, cannibalism, castration, etc. etc. and etc. then you have a responcibility to be somewhat clinical in your description and not glorify the material and treat it as just another form of entertainment. This is the difference between your average slasher flick, a XXX porn movie, and say something like Schindler's List. If everyone wanted to use evil on an artistic canvas for the reasons Schindler's List was made, and with the restraint that was used considering the material, I think there would be less people who felt the need for censorship. Did anyone consider Schindler's List entertaining? I didn't, but that is highly different from not considering it valuable.
If it wasn't someone of the caliber of Monte involved in the project, I'd have little hope for it, though to be honest, I don't consider Monte's strength his philosophical depth and I hope Jonathan Tweet had some input. On the other hand, I do consider Monte's tact to be one of his strengths so maybe it is all for the best.
The last thing that I think you have to do is portray evil honestly. This is one of the areas that is I think going to be most contriversial, because there are differences in opinion over what honest evil is. I think it is pretty obvious what evil is and what its huge limitations are, but there are some (even apparantly on this board) who are enclined to argue that evil is enherently better and more interesting than good. I should be terribly disappointed if the book turns out to be written by someone who agrees with them. Basically, evil should be evil and you shouldn't sugar coat with mechanics that make evil seem the obvious choice for anyone who is power gaming. For instance, I consider it somewhat offensive how much more powerful a Despair is than a Hope (in S&S's CC). If BoVD is filled with mechanics for making evil characters more powerful than good ones, I'll have no use for it nor will I excuse it - even though I recognize how easily it is to fall in this trap when the idea is to have villains that challenge PC's.
I played Vampire for quite a while and enjoyed it. Some of my strongest RP experiences came in the WoD community. But I found the game system wholly and utterly unsatisfying. Not because the mechanics were clunky (although they were), but because the did not contribute to game play. The mechanics of the system (and especially Masquerades successors including the Sabbat), lent themselves not to playing monsters, but to playing Superheroes in monster drag. For all its very good writing (at least in its orginal incarnation), there was absolutely no reason not to become monsterous. Heck, you even became LESS monsterous as you become MORE monsterous in ability despite the flavor text saying that you didn't. The result in the long run was that tired of the setting much quicker than I would have otherwise and went on to GURPS (and ultimately back to D&D).
That problem of the rules not following the philosophy is something I've never had with Chill or CoC, both of which I'm sure cover material more offensive than BoVD will, and very likely both of which will cover it in a way I find less offensive and more mature. I've never once encountered a role player that very much wanted to be a Cthulu cultist or a Mi-go.