magnas_veritas
First Post
Alchemist said:As the DM for my group, I'm sensitive to those sorts of concerns. I find the easiest way, although probably not the most accurate, is to let the players chat amongst themselves when the brainiac character is thinking. The player gets more insight than he would have on his own that way.
Granted, I have to shut everybody up when the dumb characters are alone and trying to sort stuff out. No help then.![]()
Oooo...that's not bad.
It does get a bit hard when, as in our group, you have people with superhuman mental/social stats. The B&E rogue has a natural Int of 22 with a Headband of Intellect +6, while one of the two mages has a higher natural Int and is fond of triple-empowered extended Fox's Cunnings. The paladin/priest has a Cha of 30+. At that point, you just kind of let it go and just remember that the character is amazingly smart/perceptive/cool.
As the rogue's player, I notice that the DM gives me slightly better suggestions than he does most other players. Then again, he often gives just plain bad ones, because those are fun.

Brad