Can Dextyr Keep All These Strikers Alive? (DM: JoeNotCharles, Ozymandias79 Judging)

[sblock=renau1g] I say go for the drakes. Tonk and Dextyr are only in danger of taking 5 points from the horse. Tristan only has 9 more hp to lose before he dies. Go for the drakes. [/sblock]
 

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Blade know turns his attention to the guard drake, "You have hurt my ally and now you shall see what a warrior of Maros can do" even though he's not sure it can understand him.

He circles around the rock and comes up behind the creature, while Tonk strikes from the front. Blade drives his axe into the enemy's tail and Maros will punish any who interfere in this battle.

[sblock=OOC]
Minor: Oath the guard drake
Move: to S9 (T12 - S12 - R11 - R10 - S9)
AP: Bond of Retribution on Drake vs ac; vs ac; damage (1d20+8=25, 1d20+8=26, 1d12+4=12) (incl. +2 for CA) Hits AC 26 for 12 damage & first time any enemy other than the target hits or misses Blade TENT it takes 4 radiant damage
[/sblock]

[sblock=Mini-Me]Blade- Male (Deva) Avenger 1
Passive Perception: 21, Passive Insight: 14
AC:17, Fort:13, Ref:15, Will:15-- Speed:6
HP:20/29 +4 THP, Bloodied:14, Surge Value:7, Surges Per-Day 8/9
Initiative +0
Action Points: 0, Second Wind: not used
Powers: Bond of Retribution, Radiant Vengeange, Channel Divinity, Memory of a Thousand Lifetimes, Avenging Echo,Oath of Enmity, Aspect of Might
[/sblock]
 


[sblock=OOC]Swarm. Going to try to punch the horse unconscious, next. Would appreciate if someone would flank it, since Joe will let Tonk do sneak attacks with his bare hands. Be able to post in more detail tomorrow.[/sblock]
 

Seeing Tonk dispatch the swarm Dextyr calls out "Good shot Tonk". As Blade moves to engage the large drake Dextyr figures that he should try one last tactic.

He takes a step away from the horse and shouts.

"Lizard, you shall fall fast under the force of my friends and your blood shall feed their furry". His words, filled with arcane power slam into the drake causing its tiny brain to bleed.

Dextyr then calls to his fallen comrade.

"Tristan rise up and fight! Victory is at hand!" and once again magic impowered words reach Tristans ears and fill him with renewed vigor.

[sblock=Mechanics]
Move Action = Shift to X10
Standard Action = Stirring Shout; attack vs Guard Drake vs Will (1d20+4=22) Stirring Shout Damage (2d6+4=14)
Minor Action = Majestic Word on Tristan, & slide him to T12
[/sblock]

[sblock=OOC]
From now till the end of the encounter, any time you hit the Guard Drake you regain 4 hit points. Tonk, you may want to bare knuckle that guy and regain some hit points...
I eddited the post to use Virtue of Valor on Tonk, but then realised that he already has Temp Hit Points. I relly need to remember to use Virtue of Valor at every opportunity......
[/sblock]
 
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Tristan awakes to find himself at the edge of the trees and with no more little drakes harassing him. Nodding to Dextyr as he stands, he says, "My thanks, friend."

Then a predator's grin emerges on his face as he sees he is free to pursue his prey. "Finally!" Ignoring the larger drake for now, Tristan plunges into the woods and finds himself face-to-face with the spitter. "Now it's your turn, lizard," he utters, still grinning with sword at the ready.
[sblock=Actions]Regain 11 hp from the majestic word.

Move: stand up.
Standard: trade for move; move to O11 (S12->R11->Q10->P10->O11)
Minor: none.[/sblock]
[sblock=Tristan stats]Tristan Moonblade - Male Elf Avenger (Dayna) 1
Passive Perception: 21, Passive Insight: 14; Low-light vision
AC:17, Fort:13, Reflex:15, Will:15 -- Speed:7
HP:11/28, Bloodied:14, Surge Value:7, Surges Left:6/9
Action Points: 0, Second Wind: available
Powers
Bond of Pursuit
Overwhelming Strike

Angelic Alacrity
Channel Divinity
Elven Accuracy
Oath of Enmity

Oath of the Final Duel
Luckblade

Group Awareness: All non-elf allies within 5 squares of Tristan gain a +1 bonus to Perception.[/sblock]
 

[sblock=Uhm...]I really, really want Tonk to punch the horse. I know: it makes no sound tactical sense, but it's all Joe's fault, because he started me thinking about it.[/sblock]
 

Tonk smashes his mace down on the swarm of drakes again and again, squashing even the last one flat. With the danger out of the way, Blade circles around and hacks at their larger cousin. It twists its neck around to snap at him, giving Dextyr an opening to drag Tristan away with words of power. The elf skids across the ground, his wounds closing as he moves. When he is clear he pulls himself to his feet and charges off into the forest.

[sblock=Map at end of last round]
atruj4.png

[/sblock]

Bereft of its rider, the warhorse bolts, charging down the road back towards the city, trampling Dextyr and Mikara into the dirt under its hooves. Some perverse instinct, or perhaps the remains of its military training, makes it swerve across the road towards Blade as well, but a sudden burst of light burns it, causing it to rear up and neigh wildly. It turns tail and gallops away down the road.

The guard drake backs away from its attacks, hissing nastily at them. Suddenly, it leaps into the air, twisting around in a full circle, and races off into the woods. Apparently it is unwilling to let its prey get away that easily! Its jaws lock around Tristan's leg and it tears a large strip out of his calf.

There is a rustle in the trees, and a group of leaves near Tristan's head dissolves in a hiss of acis. Moments later a second glob of caustic spittle flies through the new opening, splattering over Tristan's head and shoulder. He keels over and blacks out again. The spitting drake hops forward through the trees and extends a claw to poke at his unconscious body...

[sblock=Status]
Before Dextyr goes, Tristan has to roll a death save, which he passes: Death save (1d20=15).

Tristan, you can't make it to O11 - that would be 8 squares. You can only make it as far as P10. Also, you take an OA from the guard drake as you move away: Bite at Tristan (1d20+6=14, 1d10+3=5) miss.

The warhorse uses Trample Attack, moving 2 squares to X10 (attack on Dextyr), 2 squares to V9 (attack on Mikara), 3 squares to S9 (attack on Blade), and 1 square to R8: Trample attack at Dextyr, Mikara and Blade (vs Reflex) (1d20+4=19, 1d6+6=7, 1d20+4=22, 1d6+6=7, 1d20+4=14, 1d6+6=7) Hit Dextyr for 7, Mikara for 7, and misses Blade. (How about that, 1 for every damage roll!) Dextyr and Mikara are knocked prone. The horse takes 4 damage for attacking Blade. Then it runs 10 squares to H14.

The Guard Drake shifts to S11 and charges to Q11, attacking Tristan: Bite at Tristan (1d20+6+1=19, 1d10+3=7) Hit for 7. (The Invisible Castle page says Tonk, because I changed my mind on its action after I rolled it.)

The Spitting Drake spits at Tristan: Caustic Spit at Tristan (vs Reflex) (1d20+8-5=15, 1d10+4=6) Hit for 6 acid damage, even with the -5 for full cover (which I forgot when I first rolled that). Tristan goes down again. Then it moves to O9.

Your turns!

I'm going to drop the "so-and-so can't interfere because it doesn't match his real place in the initiative order" thing. Too confusing. So if Tristan were to be healed and then act before Dextyr, he could still get the +4 hp from hitting the Guard Drake. (EDIT: I forgot that's until end of encounter, so he would get the bonus anyway. Bad example.) Yes, this is open to abuse, but I can always micromanage the monsters the same way. (For instance, if I'd had the Spitting Drake close in first, the Guard Drake could have had his 1d10+9 damage again...)

Needlefang Drake Swarm (-3/38)
Light Warhorse (4/38, -5 to attacks and grants combat advantage until EONT)
Guard Drake (17/48, whenever Dextyr's allies hit it they regain 4 hp)
Spitting Drake (38/38)
Hobgoblin Subcommander (-9/48)

Tonk (16/24 hp, +1 to Intimidate, allies get +1 to Stealth against enemies who can see him, but -1 Perception while within 10 squares and LOS)
Mikara (17/24 hp, Hunter's Quarry on Guard Drake, prone)
Blade (20/29 hp + 4 thp, Oath of Enmity on Guard Drake, the first time any other enemy hits or misses Blade before EONT it takes 4 radiant damage)
Dextyr (6/28 hp, prone)
Tristan (-2/28 hp, Oath of Enmity on Spitting Drake, dying)
[/sblock]

wrltv6.png
 
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