Can Dextyr Keep All These Strikers Alive? (DM: JoeNotCharles, Ozymandias79 Judging)

[sblock=OOC]Doggone horse! Could Mikara tame it with a Nature skill check?

Can Tonk use Tristan for flanking, or does Tristan have to be conscious?[/sblock]
 

log in or register to remove this ad


[sblock=OOC]Dang it! If one of y'all flank that spitting monster, I'll get Tonk on him and give it a solid knock.

So much for punching the horse! Gotta save my buddy![/sblock]
 

[sblock=OOC]

If Tonk and Dextyr can finish off the guard drake, I think that Blade and I can get the spitter. Since we're both relatively fresh (as is the spitter) I think we stand a better chance. [/sblock]

So much anger floods through Mikara's mind as she races to the edge of the forest to after Tristan.

"You zealous fool. You're going to get yourself killed!"


Caustic vapors rise from the leaves around the spot where the spitting drake looms over Tristan's lifeless form.

[sblock=Actions]
Move: Q7
Minor: HQ on Spitting Drake
Standard: Nimble Strike
Target: Spitting Drake
Attack: 1d20+7=9! Nooooooo!
Effect: Shift R6
[/sblock]

Again, Mikara's shock gets the best of her aim as her arrow misses its mark.

[sblock=OOC]Sorry guys.[/sblock]
 

"Hey, hey! Nasty lizard! Come get me!" shouts Tonk at the spitting drake, as he attacks the guard drake.

Move Action: U11 to Q10.
Standard Action: Disheartening Strike, v. AC (1d20+6=17, 1d8+8+1=17)
Tonk regains 4 HP.
Minor Action: (If possible...) Grab Tristan's body and slide it over to R10.


One drake to go!

[sblock=Tonk's Stats]Tonk - Half-Orc Rogue 1
Passive Perception 17, Passive Insight 17
AC 16, Fort 14, Reflex 16, Will 12
HP 22/24 + 5 Temp, Bloodied 12, Surge Value 6, Surges 3/7
Speed 6 (+2 on charge), Initiative +4
Action Points: 0, Second Wind
At-Will Powers: Deft Strike, Disheartening Strike
Encounter Powers: Furious Assault, King's Castle
Daily Powers: Handspring Assault
[/sblock]
 



With the guard drake dead, and his ally down, Blade turns his attention to the remaining drake. He moves along the edge of the forest and finds an open spot in the foliage to get at the creature. Calling again on Maros' aid in this glorious battle, the deva avenger drives his greataxe into the creature.

[sblock=OOC]
Minor: Oath the Spitter
Move: to N8 (R8 - Q8 - P7- O7 - N8)
Standard: Bond of Retribution on Spitter vs ac; vs ac; radiant dmg (1d20+6=22, 1d20+6=12, 1d12+4=12) Hits AC 22 for 12 damage & first time any enemy other than the target hits or misses Blade TENT it takes 4 radiant damage
[/sblock]

[sblock=Mini-Me]Blade- Male (Deva) Avenger 1
Passive Perception: 21, Passive Insight: 14
AC:17, Fort:13, Ref:15, Will:15-- Speed:6
HP:20/29 +4 THP, Bloodied:14, Surge Value:7, Surges Per-Day 8/9
Initiative +0
Action Points: 0, Second Wind: not used
Powers: Bond of Retribution, Radiant Vengeange, Channel Divinity, Memory of a Thousand Lifetimes, Avenging Echo,Oath of Enmity, Aspect of Might
[/sblock]
 

Dextyr picks himself off the ground and still shaking off the effects of being run over by a horse makes his way towards the action. Coming around the rock he can see that Tristan has once again fallen and he calls out to his comrade.

"Tristan, the time to rest is not yet upon us"

[sblock=Mechanics]
Move Action = Stand up from Prone
Standard Action = Move to S11
Minor Action = Majestic Word on Tristan & NO SLIDE!
[/sblock]
[sblock=Stat Block]
Dextyr M’rgan- Male Half-Elf Bard 1
Current Conditions: none
Senses: Low-light vision
Passive Perception: 11, Passive Insight: 17
AC:17, Fort:13, Reflex:13, Will:15
Speed:5 (w/ heavy armor)
Temp Hit Points: 0
Hit Points:6/28
Bloodied:14,
Surge Value:7,
Surges [10] Used:3
Action Points: [2] - USED 1 THIS ENCOUNTER
Second Wind: available
Powers
Guiding Strike
Vicious Mockery
Majestic Word [2] - USED 2 THIS ENCOUNTER
Words of Friendship
Shout of Triumph - USED THIS ENCOUNTER
Eldritch Blast - USED THIS ENCOUNTER
Stirring Shout - USED FOR THE DAY
Inspiring Word
Group Diplomacy: All allies within 10 squares of Dextyr gain a +1 bonus to Diplomacy checks.
[/sblock]
 
Last edited:

[sblock=DMDan]Uhm ... why would you slide me to S11? Then I'd have to spend yet another round standing and moving without attacking ...

If I could stay in P10 I could stand and attack the drake with oath+flanking, and I would really like that. Plus we'd kill the drake that much faster, and if I hit I would be able to chase the drake as a free action.[/sblock]
 

Pets & Sidekicks

Remove ads

Top