[sblock=OOC]Sounds like a reasonable plan, DMDan. Tristan, at least, would be digging the hole with Tonk, wherever that ends up being.
Offhand, I think G15 and J13 would be good spots for a couple of pits for no other reason than sort-of equal spacing along the edge of the trees. If Ken has better ideas, go for it. Assuming that placement for the pits, I'd put Tristan at K13. If the pits are elsewhere, I'd like Tristan to be next to the pit and in the trees, if possible.
I'd think that the camp is in the south crook of the rock, where those four little line things are on the map. (What are those, anyway? Do they matter?)
Is Mikara keeping watch from the top of the rock? Seems like a nice spot to be sniper/lookout from
Initiative (1d20+4=16)
Nature to hide the finished pit (1d20+6=25). With a +2 from Mikara's aid check, that's 27. If anyone else helps and gets 10 or better, it could be even higher
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EDIT: we needed healing after that last fight. Since we were settling in for a long rest, I don't think it's unreasonable to assume two short rests so Dex could get his healing back.
Tonk, Blade, and Mikara could all get to full hp by spending a surge with Dex's song of rest bonus. Up to them.
On the other hand, Dex and I were hurtin'. I propose this:
Dex was down 22. One majestic word + song of rest heals 7+4+4, leaving him at 21/28 with 6/10 surges.
Tristan was down 17. One majestic word + song of rest heals 7+4+4, leaving him at 26/28 with 4/9 surges. [/sblock]