Infiniti2000 said:
It's like a spoiler. We have spoiler tags to hide certain elements for a reason. I've seen these charts, and this one is no exception, be offered without spoilers. So, if you want to call it a style of play, then their style of play directly affects mine because they impose their style of play on others by not using spoilers.
That's a reason why I'm vocal about it. If Mistwell merely said something like, "I create a chart of all salient monster abilities that I know in character..." I would definitely have no problem with it (as I said earlier). That's what Mistwell did, but he went one step further to provide that chart publicly without mentioning how he created it (in character).
I posted the partial stats to 6 creatures, one of which is off the WOTC website for anyone to see, and you feel like I am imposing my style of play on you and posting spoilers?
I'm confused. This isn't a module. This isn't something up-coming. It's not even atypical - people post rules in this forum that are in the DMG or Monster Manual all the time and you've never mentioned a word about this bothering you. Heck, since prestige classes are the domain of the DM, virtually every discussion of prestige classes here would fall under your definition of spoilers.
I don't understand how the method of creating my chart is relevant. Let's say instead I was looking for the most useful forms of Alter Self that exist. How would that be a different issue than, say, posting a chart of the most powerful prestige classes for Clerics that exist (something we have done here)? Or the most powerful arcane ranged spells that do ability damage? Or the most powerful magic items that boost skills? All of those things could well be information that your players do not have access to and which they might encounter in your campaign. But, I've never once heard you mention this "spoiler" issue in other threads over the last few years when those topics came up.
For the game I have in mind, my Wizard character has intentionally placed a LOT of skill points in various knowledge skills that help one recall and identify creatures, and the traits of those creatures. This represents his study of hundreds of tomes on the subject, specimens collected by other adventurers, descriptions told by other adventurers, divinations cast by himself or other spellcasters, sketches, and some personal encounters. He's a walking encyclopedia of biodiversity.
Say that same wizard has the Alter Self spell, and comes to a lake he needs to cross. He decides to turn into the creature that is the fastest natural swimmer that he knows of from his studies (even though he may well have never encountered that creature personally). The DM assigns a DC to the check to determine whether the character in question would know the fastest swimmer based on how common that creature is and how common knowledge about that creature's swimming ability would be, and whatever other factors he deems relevant to the check, and the player attempts the check. The wizard beats the DC, and knows about the fastest natural swimmers in the realm (enough about that creature to transform into it using the Alter Self spell).
That chart (which for purposes of this discussion was previously made simply to list the most powerful forms available in the Realms for various modes of movement) will come in mighty handy at that moment.
Now maybe you don't use knowledge skills like that. But I think it's perfectly reasonable if someone does. And I think it's smart to be prepared in advance with the answer if a player and DM agree to use knowledge skills that way to grant access to forms of creatures using the Alter Self spell.