Paul Farquhar
Legend
= making sh*t up.obviously
= making sh*t up.obviously
Or that instead of one ray, there are two rays. DMs should make up their own mind about this kind of thing, but some admirble DMs will stop that kind of exploit cold.
Actually, that's exactly what it does. The caster has taken the Cast a Spell action, so normally they would not be able to make a melee attack at all; the spell provides an exception. There's no particular reason to say that Twinning doesn't extend that exception.
It says you must make a melee attack, but it does not say you must be able to make a melee attack.Yes the spell creates an exception, but not in that it grants a melee attack, but rather in that it imposes an additional requirement (like a component) as a threshold limit on the spell. You aren't "able to" make an attack with a melee weapon, you HAVE TO. You "must".
It says you must make a melee attack, but it does not say you must be able to make a melee attack.
On the other hand, the reason I even bother arguing is this. For whatever reason, arguments are given more weight when they appear on the internet. Some player will surely come along as say, "oooh look, these 5 randoms on EnWorld agree you CAN twin booming blade. And JC tweeted that it grants a second weapon attack. My DM is soooo wrong" So now, officially, not everyone agrees with the "community consensus." You're welcome.
Hence the reason why we are discussing ray of frost with such passion.
Now if the sorcerer had some special ability -- like, a feat that let them point at two people at once using one hand -- then I could seen permitting this.
Can you not read the difference between that and this?Make a ranged spell Attack against the target
As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails.
What Booming Blade does differently is create an additional requirement. A weapon must be used. Not a ghost magic, brought into being by its need to exist weapon which would have been mentioned if that were the intent, just like it is with spiritual weapon. Just "a weapon" that we can assume means one which you are armed with and are capable of wielding. And Its not asking for a "spell attack" of any kind. Magic is not making the attack. The caster is not adding his spell attack mod to the roll. Magic happens if and only if a weapon attack is made in the moment of the casting "otherwise the spell fails"Some spells require the caster to make an attack roll to determine whether the spell effect hits the intended target
The ray of frost text doesn't include the words "must make". It just says "Make" Why do you supposed that is? Why does every other spell in every other book (excepting green flame blade which was clearly written by the same person) equally give similar instructions as ray of frost in regards to making a spell attack?
Of course it is usable! It just doesn't great you a second beam. The rules give you an additional target, not a second beam or a second ranged attack roll.Cute.
I'm glad you brought up ray of frost. Its a perfect counterpoint example.
First of all, the text about Twinned Spell on PHB. 102 specifically and clearly says that ray of frost is eligible. No one doubts that and no one has ever made a thread about it, so while imitating my argument is funny, its also not applicable. Now let's look at the differences.
Yes. One requires that you make a ranged spell attack against a target.Can you not read the difference between that and this?Make a ranged spell Attack against the target
As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails.
It constrains which creatures you can make the melee weapon attack, which the spell grants, against.The ray of frost text doesn't include the words "must make". It just says "Make" Why do you supposed that is?
I've spent some time trying to generate natural wording for "this spell grants a melee weapon attack against its target and on a hit blah", and they all suck.Why does every other spell in every other book (excepting green flame blade which was clearly written by the same person) equally give similar instructions as ray of frost in regards to making a spell attack?
Yes, this spell uses the melee weapon attack rules. Not the melee spell attack rules. Melee spell attacks are a rules element described in the combat section that uses your casting modifier. Melee weapon attacks are also described; they use strength, and dexterity sometimes, and charisma on a hexblade warlock.And no other spells mention melee "weapon" attacks.
Yes, because shocking grasp uses int, cha or wis (depending on which casting stat) to make the attack roll, while this one uses str, dex (if finesse weapon) or (on a hexblade) cha.Even shocking grasp, which has also been held up as a comparative example in this thread, says "make a melee spell attack"
A spell attack roll is an attack roll you make with your casting stat.A spell attack is a roll of the dice to see if your magic prowess can succeed or not. PHB 205 tells usSome spells require the caster to make an attack roll to determine whether the spell effect hits the intended target
Did I mention a ghost weapon anywhere? No I did not. Why are you bringing up a ghost weapon when responding to me? It also doesn't involve a polymorphed chicken from the moon, nor does it involve upside down pyramids with beholder eyestalks.What Booming Blade does differently is create an additional requirement. A weapon must be used. Not a ghost magic, brought into being by its need to exist weapon which would have been mentioned if that were the intent, just like it is with spiritual weapon.
Just "a weapon" that we can assume means one which you are armed with and are capable of wielding. And Its not asking for a "spell attack" of any kind.
A spell attack means you use the spellcasting ability of the spellcaster. See above.Attack Rolls
When you make an Attack, your Attack roll determines whether the Attack hits or misses. To make an Attack roll, roll a d20 and add the appropriate modifiers. If the total of the roll plus modifiers equals or exceeds the target’s Armor Class (AC), the Attack hits. The AC of a character is determined at Character Creation, whereas the AC of a monster is in its stat block.
Modifiers to the Roll
When a character makes an Attack roll, the two most Common Modifiers to the Roll are an ability modifier and the character’s Proficiency Bonus. When a monster makes an Attack roll, it uses whatever modifier is provided in its stat block.
Ability Modifier: The ability modifier used for a melee weapon Attack is Strength, and the ability modifier used for a ranged weapon Attack is Dexterity. Weapons that have the Finesse or Thrown property break this rule. Some Spells also require an Attack roll. The ability modifier used for a spell Attack depends on the Spellcasting Ability of the spellcaster.
Magic is causing the attack to happen. Without the spell causing the attack to happen, you are not allowed to cast a spell and make an attack on the same action.Magic is not making the attack.
Most classes don't have the ability to take the attack action and make two attacks.If you want double the the damage from the weapon, you have to double the requirement to actually swing that weapon. Physically. And doing so is a lot harder than "pointing at two targets." If it wasn't, then every class would be able to make 2 melee attacks each round.
Which, of course, leads to the conclusion that even if your number of attacks is zero you could still make an attack roll as part of casting the spell.Right, if you had to be able to make a melee attack, then the spell would never work, since you've already used your action to cast a spell. I guess maybe if you had a Scimitar of Speed? Actually no, not even then, since it says the attack has to be part of the same action!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.