So after reading the expanded Hide description in Complete Adventurer, which was very eye-opening, and clarified that you need cover or concealement to stay hidden after the intial Hide action, an idea came to me.
If the following is possible (according to Complete Adventurer)...
During combat, I move around a corner. I have total cover from all enemies. When an enemy gets within 10ft, I move out from behind the corner, move up to the enemy, make a Hide check with the appropriate penalties, and attack. The enemy rolls Spot, and unless they beat my Hide, they're flat-footed against my attack.
...then shouldn't this also be possible?
During combat, I move around a corner and stay as close as possible to it. I have total cover from all enemies. I ready an action to attack the first enemy that's within reach. When an enemy comes to the corner, I attack. They didn't know where I was, and I didn't move out in the open, so I make a Hide check with no penalties, and attack. The enemy rolls Spot, and unless they beat my Hide, they're flat-footed against my attack.
Seems like the logical conclusion to the new rules presented in Complete Adventurer, right?
If the following is possible (according to Complete Adventurer)...
During combat, I move around a corner. I have total cover from all enemies. When an enemy gets within 10ft, I move out from behind the corner, move up to the enemy, make a Hide check with the appropriate penalties, and attack. The enemy rolls Spot, and unless they beat my Hide, they're flat-footed against my attack.
...then shouldn't this also be possible?
During combat, I move around a corner and stay as close as possible to it. I have total cover from all enemies. I ready an action to attack the first enemy that's within reach. When an enemy comes to the corner, I attack. They didn't know where I was, and I didn't move out in the open, so I make a Hide check with no penalties, and attack. The enemy rolls Spot, and unless they beat my Hide, they're flat-footed against my attack.
Seems like the logical conclusion to the new rules presented in Complete Adventurer, right?