Carrion Crown AP (Savage Stampede) - IC

"I say we split the healing potions among us equally with the extra going to either Aerodus or Daggal. These cases intrigue me, but I think it might be for the best if Zeldana examines them first -- no telling what dangers could be awaiting the greedy. These arrows should be examined more closely, but unfortunately, I do not have the proper magic prepared to do it here."
 

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Hagnim takes a look at the arrows....
"Yes, you are right, let's try to identify them later. We should also check the scroll cases for spellscrolls."

[sblock=OOC]
spellcraft below to identify (after casting guidance).

[sblock=Mini Stat Block]
Hagnim

HP: 12/12
AC: 19, Touch 13, Flat Footed 16
Initiative: +3
CMB: +1
CMD: 14
Fort: +5
Ref: +3
Will +6
Speed 20'

active spells:
Endure Elements

Spells prepared:
0 - Detect Magic, Guidance, Light
1 - Endure Elements, Magic Stone - Obscuring Mist

Ice Bolt: 5/7
+3 ; 1d4(p) / 1d4(cold

Club (melee): +1 = +0 (BAB) +1 (Stat) (1d6+1)X2
Scimitar (melee): +1 = +0 (BAB) +1 (Stat) (1d6+1)18-20X2

Perception +8

dies at -16

[/sblock][/sblock]
 

Daggals' eyes open wide at the surprising amount of treasure revealed in the sarcophagus. Muttering a prayer to Asmodeus, he invokes detect magic and begins to concentrate on the items which lay before him.

To Daros' suggestion, Daggal grunts approvingly.
 



Nothing is trapped and removing the items is easy.

Daggal's spell reveals that all the arrows except the brown fletched silver ones are magical and magic can be detected coming from inside the the darkwood case, and from the two scroll cases.

"We should not tarry long," Aerodus offers. "We have what we need to explore the prison best we go back to The Lorrimor House and prepare for are journey into that horrid place."

OOC: Will need spellcraft checks if you attempt to ID any of the items.
 



Zeldana of Pharasma

After assuring herself that all is well with the contents of the coffin, Zeldana distributes the contents as suggested. "Well I suggest return to the Lorrimor house and await the others. Lady be praised if they were as successful as we were."
 

Day 2: -1 Trust (from here on out the group will receive -1 trust per day due to them being blamed for the oddities happening to the citizens of Ravengro)

Coming down to breakfast the group sees that Kendra is still at home and studying one of her father's books. She had told them once before that she was good at identifying unique magical items, something she learned to help her father.

Gathering everything they found at the crypt the group sets about identifying the cache of magical items.

OOC: RP this or just roll through it? Your choice I am good either way.
 
Last edited:

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