CG vs. LE: Chaotic Good is Victorious!

Krusty Klown's around.[sblock]Wander to 55n55e. If he can see Penny, another Flame Strike. If not - ready a flame strike for when he appears.[/sblock]
 

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Round 485

Krusty walks to 55N55E, sees Old Penny at 85N65E40Z, and drops another effective (38 CL check) column of roaring fire on her. She dodges it again (23 Ref save) and takes 14 fire plus 15 divine damage. Old Penny has 100 HP remaining.
 






Old Penny bites Krusty (rolled 39-5=34) for 19+5-15=9 points of damage. In the process, Old Penny takes 3 points of fire plus 4 points of unholy damage. Does Old Penny want to continue with the full attack?

Krusty has 131 HP remaining, and Old Penny has 124 HP remaining.

Evilhalfling[sblock]Old Penny remembers that every time she will strike Krusty, she will take damage. I wrote what she knows about Krusty in an earlier spoiler block.[/sblock]
 

sigh.
Nope she flies to .. 105n90e-15z! *splash*
[sblock] i can cast under water right ? and how fast does she swim? - lets see if that bastard has the spellcraft to cast underwater [/sblock]
 

Krusty misses the AoO (rolled 28-2=26) as Old Penny flies away.Evilhalfling[sblock]Casting underwater is not a problem. Old Penny's land speed is 40, so her swim speed is based on that. She has to make swim checks as per the Swim skill.[/sblock]
 

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