CG vs. LE: Chaotic Good is Victorious!


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I do not see how a cloud of light can grapple. Either way, Pakin misses completely (natural 1).

Chuckles pushes Pakin to 115N115E (30-4=26 vs. 27-4=23 Strength check), which is far enough to defeat Pakin. Pakin is hoist by his own petard. Chuckles should enter the Hall of Fame for being the only useful aspect.

Chuckles is squeezing at 115N105E.

Next in round 213 for Chaotic Good is Kearidilonshar the adult copper dragon (Draconomicon).

ZZ1 will act after Kearidilonshar.

Evilhalfling[sblock]Kearidilonshar recognizes her opponent as an aspect of Hextor, an outsider from Hell. She knows its outsider traits, that it has DR bypassed by epic weaponry, and that it has no other special abilities at all. It cannot fly.

She recognizes ZZ1 as a bearded devil, an evil outsider from Hell. She knows its baatezu traits (immunity to fire and poison, etc.), its beard can cause disease, its glaive causes wounds that keep bleeding, it has spell resistance, and DR that can be bypassed by silver or good weaponry. It cannot fly.[/sblock]Ugulu[sblock]Chuckles recognizes his opponent as a copper dragon. He knows its dragon traits, it has two breath weapons (a line of acid or a cone of slow gas), it is immune to acid, it can use stone shape as a spell-like ability, it can cast spells as a sorcerer, and it has spell resistance.[/sblock]
 
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Picked-up by the scry-o-mats, the figures huddled in the corner are heard quietly insulting each other in a way appropriate to their awkward situation. Upon hearing the annoucement of their next foe, they nod and agree to meet later for a pint (likely in about 3 rounds).

What type of pint they agreed to meet for is filtered out by the censor-o-mat before being broadcast to the gallery.
 


ZZ1 uses his legs to dodge (natural 20), but Chuckles does not do so well (14 Ref save). ZZ1 takes 15-10=5 acid damage and Chuckles takes 30 acid damage. ZZ1 has 36 HP remaining and Chuckles has 84 HP remaining. It is ZZ1's move.

Evilhalfling[sblock]Breath weapon is available next round.[/sblock]
 

ZZ1 moves to 115n75e and stares up the big lizard.

Chuckles will run to 0n75e.
Mods:[sblock]ZZ1 - ready action to attak with glaive.[/sblock]
 


Keari will fly slowly to 45n85e25z and cast.

[sblock]
shield of faith,
btw shape breath adds +1 round to recovery. So Im assuming it will be ready next round.[/sblock]
 

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