Utrecht
First Post
Really what this comes down to is:
Does DocM beleive that haggleing is a non-roled or rolled "encounter"? If it is rolled, the PC's negative is already facored in (-1) to whatever you decide is used for negotiation.
If it is non-rolled, the negative must be applied somewhat arbitrarily - leading to thoughts of a player feeling picked on.
Thus, it seems that the solution would be to have purchase price (of significant items) be determined by dice roles. Good role equals lower cost/better terms. High dice roll means higher cost/less favorable terms - that why there can be no way that the PC could argue it.
That being said, I strongly feel that the Low Charisma PC must have a negative in social situations - and the DocM is doing just that - the manner and extremity are certainly open to personal preference.
edit for spelling -
Does DocM beleive that haggleing is a non-roled or rolled "encounter"? If it is rolled, the PC's negative is already facored in (-1) to whatever you decide is used for negotiation.
If it is non-rolled, the negative must be applied somewhat arbitrarily - leading to thoughts of a player feeling picked on.
Thus, it seems that the solution would be to have purchase price (of significant items) be determined by dice roles. Good role equals lower cost/better terms. High dice roll means higher cost/less favorable terms - that why there can be no way that the PC could argue it.
That being said, I strongly feel that the Low Charisma PC must have a negative in social situations - and the DocM is doing just that - the manner and extremity are certainly open to personal preference.
edit for spelling -
Last edited: