FEATURES
RACE: DWARF
Languages Spoken: Common, Dwarven
Vision: 60 feet infravision
Underground Senses: Detect slopes: 5 in 6; Detect new construction: 5 in 6; Detect shifting/moving walls/floors/ceilings: 4 in 6; Detect stonework traps, pits, or dead falls: 3 in 6; Determine approximate depth underground: 3 in 6
Combat Training: +1 in melee vs orcs, half-orcs, goblins, and hobgoblins. Giants (ogres, trolls, ogre magi, giants and titan) are -4 to hit against dwarves.
Anti-magical Nature: +4 to saving throws vs poison, rods, staves, wands, and spells. 20% failure chance when using magic items not suited to class.
CLASS: FIGHTER
Level: 1 -- XP Earned: 0/2000 XP Bonus: +10%
Weapon Specialization: 3/2 attack with specialized weapon, +1 to hit, +2 damage
CLASS: CLERIC
Level: 1 -- XP Earned: 0/1500 XP Bonus: +10%
Spell Spheres: Major: All, Astral, Charm, Combat, Creation, Divination, Guardian, Healing, Necromantic, Protection, Summoning, Sun; Minor: Elemental; Banned: Animal, Plant, Weather
Spells per Day: 1st: 3
Typical Spells: cure light wounds, protection from evil, cause fear
Turn Undead:
Undead
Type | Wight
or 5HD | Shadow
or 3-4HD | Ghoul
or 2HD | Zombie
| Skeleton
or 1HD | Priest-1 | 20 | 19 | 16 | 13 | 10 |
PROFICIENCIES:
# of Weapon Proficiencies: 4; Non-Proficiency Penalty: -2; Next Proficiency: Level 4
Weapon Specialization: Morning Star
Weapon Proficiencies: Sling, Hammer
# of Non-Weapon Proficiencies: 3; Next Proficiency: Level 4
Proficiencies: Religion (16-), Fire Building (15-), Blacksmitting (1
EQUIPMENT
Morning star
Plate Mail
Small Shield (3 gp)
Sling and 40 bullets (45 cp)
Red tabbard, leather belt, leather hard boots, fine hose, wool gloves, neck sash (5 gp)
Holy symbol, affixed to neck sash (25 gp)
Backpack50' of rope
cooking kit (pot, ladle, herbs)
2 torches
10 candles (1 sp)
8 pieces of chalk (1 sp, for all ten)
2 flasks of oil
4 bars of soap (25 sp for all 5)
2 changes of clothing (10 gp)
1 gown (12 sp)
1 pair of shoes and 1 pair of fine shoes (6 gp)
2 wineskins (16 sp)
a bedroll
a small tent Belt pouch, large (3 sp)a knife
1 bar of soap (see backpack)
scroll case (empty) (8 sp)
sewing kit (3 sewing needles and 3 yrds of cloth: 3 gp) Belt pouch, small (2) (1 sp)flint & steel
2 pieces of chalk (see backpack)
41 gp 9 sp 15 cp (divided between the 2 small pouches)
HISTORY
|