All the die rolls are in the Build Data spoiler block at the bottom.
Uhtred Firebeard
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Race: Male Dwarf
Alignment: Lawful Neutral
Height: 4' 4"
Weight: 152#
Eyes: Green
Hair: Black
Age: 55[/TD]
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Class: Fighter-1
Surprise: Normal
Movement: 6"
Initiative: +0
AC: 2 (Plate mail and shield)
Hit Points: 10/10[/TD]
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Strength:
Dexterity:
Constitution:
Intelligence:
Wisdom:
Charisma:[/TD]
[TD="align: center"]18/57
11
18
8
10
10[/TD]
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To Hit: +2
Damage: +3
Weight Allowed: 160
Open Door: 13
BB/LG: 25%
Reaction/Missile Adj: +0
AC Bonus: -0
HP Adj: +2(+4)
System Shock Survival: 99%
Resurrection Survival: 100%
Additional Languages: 1
Magic Saves Adj: 0
Bonus Spells: 0
Spell failure: 15%
Max # Henchmen: 4
Loyalty Adj: 0
Reaction Adj: 0[/TD]
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SAVING
THROWS
Priest-1
Adjustments
Totals[/TD]
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Paralyzation, Poison
& Death Magic
14
+4 vs Poison
14 (6 vs Poison)[/TD]
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Rod, Staff
& Wand
16
+4 racial
16 (12 vs mind affecting)[/TD]
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Petrification
& Polymorph
15
15[/TD]
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Breath
Weapon
17
17[/TD]
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Spells
17
+4 racial
17 (13 vs mind affecting)[/TD]
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+2 vs Mind Affecting effects[TABLE="align: left"]
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Weapon
Battle Axe
X-bow[/TD]
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THACO
18
20[/TD]
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Damage Vs
Small/Medium
1d8+4
1d4[/TD]
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Damage
Vs Large
1d8+4
1d6[/TD]
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Range
S/M/L
---
60/120/180[/TD]
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Attacks
per Round
3/2
1[/TD]
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FEATURES
RACE: DWARF
Languages Spoken: Common, Dwarven
Vision: 60 feet infravision
Underground Senses: Detect slopes: 5 in 6; Detect new construction: 5 in 6; Detect shifting/moving walls/floors/ceilings: 4 in 6; Detect stonework traps, pits, or dead falls: 3 in 6; Determine approximate depth underground: 3 in 6
Combat Training: +1 in melee vs orcs, half-orcs, goblins, and hobgoblins. Giants (ogres, trolls, ogre magi, giants and titan) are -4 to hit against dwarves.
Anti-magical Nature: +4 to saving throws vs poison, rods, staves, wands, and spells. 20% failure chance when using magic items not suited to class.
CLASS: FIGHTER
Level: 1 --
XP Earned: 0/2000
XP Bonus: +10%
Weapon Specialization: 3/2 attack with specialized weapon, +1 to hit, +2 damage
PROFICIENCIES:
# of Weapon Proficiencies: 4;
Non-Proficiency Penalty: -2;
Next Proficiency: Level 4
Weapon Specialization: Battle Axe
Weapon Proficiencies: Cross bow; AN OTHER
# of Non-Weapon Proficiencies: 3;
Next Proficiency: Level 4
Proficiencies: Animal Handling; Stone Masonry; Rope Use
EQUIPMENT
Battle Axe
Plate Mail
Medium Shield (7 GP)
Light Crossbow (35 GP)
Bolts(40) (40 SP)
Grey tabbard, leather belt, leather hard boots, hose, gloves, (6 GP 15 SP)
Backpack
50' of rope
cooking kit (pot, ladle, herbs)
2 torches
8 pieces of chalk (1 sp, for all ten)
2 flasks of oil
1 changes of clothing (5 gp)
1 grappling hook
1 pair of shoes
3 wineskins (24 sp)
7 rations (3 GP)
a bedroll
a small tent
Belt pouch, large (3 sp)
a knife
sewing kit (3 sewing needles and 3 yrds of cloth: 3 gp)
Belt pouch, small (2) (1 sp)
flint & steel
2 pieces of chalk (see backpack)
45 GP 8 EP 6 SP 0 cp (divided between the 2 small pouches)
Guard Dog
HISTORY
Uhred was apprenticed to a stone mason to learn a trade, but he had always dreamed of joining the army. He spent much of his spare time preparing for that and as such was a mediocre apprentice. He was somewhat resigned to a life in a small town when he met Arjilia.
Her merchant father did not like her associating with lowly tradesmen so they had to keep thier affair secret. It didn't stay secret for long though as one of her fathers hired thugs discovered them. Arjilia's father has turned much of his considerable wealth to ruining Uhtred so the summons from Wealand has arrived just in time.
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[sblock="Build Data"]
Rolls: Post 35
Dwarf: +1 Con, -1 Cha
STR 8 + 6 + 4 = 18/57
DEX 8 + 3 = 11
CON 8 + 5 + 4 + 1 = 18
INT 8 + = 8
WIS 8 + 2 = 10
CHA 8 + 3 - 1 = 10
Gold: Post 38
HP: Post 42
Age:
5d6 15
height:
1d10 6
weight:
4d10 22
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