Chicago Gameday XVI planning thread - Feb 24th: Head to the sign-up thread

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waterdhavian said:
Also do we have a flyer yet? I can make BW prints and hang them around campus.
Reidzilla said:
I was waiting until the schedule was set before I whipped one up. If we need it soon, I can have something done by Sunday. Maybe "Sweet Sixteen" themed
Yeah, let's get those "TBA"s filled in first. Then y'all can go nuts.

Sorry that I've been away from the thread; I've been on federal jury duty this week, and then catching up on work at night.

I'm going to make a point to get my event posted this weekend, and the rest of you should, too!

P.S. - Old School Game Day @ GP? Word!
 

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Lady FCWesel and I will be leaving for a long weekend to celebrate our 11th anniversary, so my TBA will not get seriously looked at until Monday at the earliest. To be safe, I would expect it sometime middle of next week at the latest.

Have a great weekend, all...
 
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buzz said:
I learned the most important lesson about D&D that day. I remembered that this is a game about imagination, about coming together to tell a story as a group. And the fact is, the players have as much right to tell that story as the DM does—after all, they’re the protagonists!"
—James Wyatt

And that, people, is what the independent game design movement is all about *g*

I've been listening to Agon demos via webcast and I am double psyched to play now... I knew it was crunchy, but I didn't know it was innovatively crunchy. I am so down... let's kill us some orcs minotaurs!

*goes off to play some God of War on ps2...*
 

Slot 2, Game 2: Caverns of the Condemned
D&D 3.5
Mark CMG

People are disappearing from the streets of Madosture. Folks whisper of work camps deep in the mountains with mines delving for dark secrets. Worse yet, the symbols of a long-forgotten cult have begun showing up on the doors of those who have vanished.

Pre-Generated 9th-level characters will be provided for this adventure.

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thalmin said:
Hey, buzz
How goes the jury duty? Think you will be out by GameDay? :p
Oh, we wrapped up on Friday, so I'm good. :D

[highlight]However, everyone please make sure to get your events posted by the end of the week. I'd like to start sign-up by Sunday at the latest.[/highlight]
 

My event description.

Slot 2, Game 5: Follow, follow, follow, follow, follow the Legion of Gold!
Gamma World 1st ed.
buzz

In a world torn apart by radioactive holocaust... lay the city of the Munch's Kin, a gleaming oasis of peace and comfort, at least for those under three feet tall. But, all is not well. Tales have come from the blasted suburbs of marauding, golden warriors bent on destruction! Gleen-Da, the Good Overbrain of the North and leader of the Kin of Munch has appealed to you, heroes of the wastelands, for help:
  • Capt. Dorothy Baum, human explorer from Wichita Dome Complex.
  • TOTO-epsilon-4, Tactical Operations Terrier Organobot, the Captain's faithful sidekick
  • The One They Call Scarecrow, shotgun-toting neo-zombie
  • A sapient, pre-war exosuit Captain affectionately calls "Tinman"
  • Lyon, savage and feral genevolved predator
  • Barty, Kin representative of the Li Paup monastery
Will you learn the secret of the golden warriors? Will you be able to bring peace to the shattered lands of the Munch? Will you be attacked by mutant death badgers with GIANT FRICKING LASER BEAMS shooting from their eyes? Quite probably!

Pregens will be provided. No previous experience with the system necessary.
 

My event, the first....

Buzz. This is for my MORNING SLOT.

Slot 1, Game 2:
DEATH IN THE TOMBS OF MOLDVAY
BASIC D&D (circa 1980)
FCWesel

They say a darkness has settled in the tombs and barrows of the Duchy of Moldavy and that fell creatures that once hid in the darkest parts of the forest and mountains now venture out from their holes.

So the Knig of Moldavy, Khurt duValle, the Liondragon, has called the Seven Blades Adventuring Company to his Court to send them out against the darkness, their task is to unveil and vanquish the evil that has seeped into his lands.


"In my day, we had to roll-play up hill, both ways!" In this adventure, seven players will have a chance to play the early 1980's version of "Basic Dungeons & Dragons". Seven Pre-generated 3rd level characters will be provided to choose from. A basic set of "D&D dice" is all that's needed and even those I can provide if someone should have need for it. Come to have fun or don't bother signing up!

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My event, the second...

My AFTERNOON SLOT...


Slot 2, Game 3:
The Century Club Chronicles: The New Centurions Versus the Sun of E.V.I.L.
Spirit of the Century Pulp RPG, By EvilHat
FCWesel

It is 1925. Il Duce takes power in Italy. Calvin Coolidge becomes the first President of the United States to have his inauguration broadcasted on radio. The Thompson submachine gun sells for $175 in the 1925 Sears mail order catalog. F. Scott Fitzgerald publishes The Great Gatsby. Charles Francis Jenkins achieves the first synchronized transmission of pictures and sound, calling it "radiovision". Adolf Hitler publishes his personal manifesto Mein Kampf. New York City becomes the largest city of the world. And Scotch Tape is invented.

"Centurions, to arms! E.V.I.L. is a-foot!"

News has come to the adventurous champions of the Century Club that the masters of Enterprise Ventures International, Limited (E.V.I.L.) have devised and set in motion yet another of their vile plans. Thus, The Century Club has called together six of its most daring adventurers to illuminate the twisted machination and put it to an end before its darkness covers the Earth!


In “The New Centurions Versus the Sun of E.V.I.L.” players will take up the role of six noble Centurions, pulp defenders of all that is good and decent, to wage battle against the Agents of E.V.I.L. in whatever vile scheme they have cooked up. SPIRIT OF THE CENTURY is a Pulp Action game that uses a specifically adapted set of rules from the award-winning Fate system.

Everything will be provided. Rules will be taught as we dive right into the Action. Players need only to have a spirit of adventure and a sense of the Pulp Action Stories of the likes of: Indiana Jones, The Rocketeer, The Shadow, Doc Savage, Sky Captain and The League of Extraordinary Gentlemen.

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