WotC's D&D Story Manager, Chris Perkins, was the subject of an interview by a chap called Chris "Wacksteven" Iannitti. One of the topics covered is campaign setting books; Perkins says that they want to reintroduce settings in "surprising" ways, and that they're not guaranteed to be books. (thanks to Mistwell for the scoop)
The video is below, but if you can't watch it right now, here are the highlights as listed by pukunui on WotC's website:
[video=youtube;alnwC34qUFs]https://www.youtube.com/watch?v=alnwC34qUFs&feature=youtu.be[/video]
The video is below, but if you can't watch it right now, here are the highlights as listed by pukunui on WotC's website:
- He can't talk about products that haven't been announced yet
- They value all of their worlds, as each one has "tons of fans"
- They are focusing on specific areas within settings to detail and "codify" via their story bibles
- Their goal is to "challenge people's expectations" re: sourcebooks
- They're "not interested in releasing books for the sake of releasing books anymore"
- They want book releases to be events that will "surprise and delight people"; they also want to put out books that people will actually use rather than books that will just get put on a shelf to "stay there and slowly rot"
- "One of our creative challenges is to package [setting] material - reintroduce facts and important details about our worlds - in a way that we know that DMs and players are going to use, that's going to excite them, that's actually going to surprise them. We may get that content out, but I'm not going to guarantee it's going to be a book. I'm not going to guarantee that it's going to be anything that you've seen before. But it will be something."
[video=youtube;alnwC34qUFs]https://www.youtube.com/watch?v=alnwC34qUFs&feature=youtu.be[/video]