Classes and Alignment Restrictions

Rolzup

First Post
Idle musings, occasioned by a long walk on a very hot day....

Is it really necessary to have alignment restrictions on character classes? At all? I find it difficult to see that any of the current restrictions are really called for, and that they do anything more than eliminate some interesting character concepts.

The Bard? Least defensible here, I think. Especially if you use the bard as a military leader, inspiring his men and driving them into battle. Or a religious bard, who gives his companions strength by preaching to them.

The Barbarian? Probably the best case, but even so.... The barbarian's rage is a controlled fury; he determines when it begins and (generally) when it stops. I've always liked the idea of playing a multiclassed monk/barbarian, who's mastered and tamed his own inner anger. (I'd drop the illiteracy as well, by the way.)

The Druid? I've never understood this one. Ou can be Neutral Good, or Chaotic Neutral, but not Chaotic Good? Not much of a restriction in any case, but I still don't see the point.

The Monk? The Drunken Master PrC is an obviously chaotic archetype, but even leaving that aside I can think of a number of chaotic martial artists from fiction. Hell, Jackie Chan roles alone!

The Paladin. There's been plenty of debate about paladins of non LG faiths; I hardly need to rehash them. But considering the matter has me liking the idea of playing a truly Neutral palasin, devoted to maintaining the "balance" of the world.

To throw a non-core class out there, how about the Warlock? Saw a great idea here a while back about playing a lawful good Warlock in Eberron, with his powers manifesting in a manner similar to that of the Silver Flame.

And as a PrC I suppose that it doesn't really count, but not even the assassin really has to be evil. I've played an assassin who, in a campaign that used alignments, would likely have been classified as chaotic good. Yes, he used poison, and yes, he was a killer...but he killed rats, by god! Assassin was the best possible class choice for a ratcatcher, I think.

(Edouard Finké, in the CITY campaign referenced in my sig. And yes, I really need to get back to working on that Story Hour....)

Obviously, opinions may vary. But, outside of setting specific reasons, do you think that the alignment restrictions are necessary to the game somehow?
 

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Rolzup said:
But, outside of setting specific reasons, do you think that the alignment restrictions are necessary to the game somehow?
Many feel that alignment itself isn't necessary, and new d20-compatible games don't have it.

So, no.
 

Rolzup said:
And as a PrC I suppose that it doesn't really count, but not even the assassin really has to be evil. I've played an assassin who, in a campaign that used alignments, would likely have been classified as chaotic good. Yes, he used poison, and yes, he was a killer...but he killed rats, by god! Assassin was the best possible class choice for a ratcatcher, I think.?

The Assassin PrC is about people who murder for money. That's evil. The best possible class choice for a ratcatcher? Expert.
 

Rolzup said:
The Bard? Least defensible here, I think. Especially if you use the bard as a military leader, inspiring his men and driving them into battle. Or a religious bard, who gives his companions strength by preaching to them.

What you describe aren't really "classic" bards, IMO. And, the former is covered by the Marshall class, in the Miniatures Handbook.

Rolzup said:
The Druid? I've never understood this one. Ou can be Neutral Good, or Chaotic Neutral, but not Chaotic Good? Not much of a restriction in any case, but I still don't see the point.

The point is to have some aspect of balance within their alignment, reflecting the balance of nature.

Rolzup said:
The Monk? The Drunken Master PrC is an obviously chaotic archetype, but even leaving that aside I can think of a number of chaotic martial artists from fiction. Hell, Jackie Chan roles alone!

The point here is the intense disciplne required to master the class's abilities. While Jackie Chan's moves in the movies may appear chaotic and ad-libbed, don't believe for a second that he's not highly disciplined.

Rolzup said:
The Paladin. There's been plenty of debate about paladins of non LG faiths; I hardly need to rehash them. But considering the matter has me liking the idea of playing a truly Neutral palasin, devoted to maintaining the "balance" of the world.

Unearthed Arcana contains variant paladins for the other "extreme" alignments (CG, LE, CE).
 

lukelightning said:
The Assassin PrC is about people who murder for money. That's evil. The best possible class choice for a ratcatcher? Expert.

Ah, but you're missing my point.

On a strictly mechanical level, the best class choice was Assassin. Well, rogue/druid/assassin/beastmaster in this particularly instance. But bear with me....

The character is a killer, yes. Of vermin. Giant talking vermin, admittedly, but still all vermin. Baby-eating vermin, no less. There's some big damned rats in the sewers of CITY.... It's hard to argue that the killing of giant man-eating rats is an evil act. Crazy, yes. Stupid, certainly. But evil?

See, there's nothing about the Assassin class that SAYS that you have to kill people for money. You can stick to non-lethal poisons, and use his death attack to do nothing worse than paralyze, if that's what you choose. Or you can be a determined commando, taking behind enemy lines and taking out their officers. Is it evil if you're only killing (your game world's equivalent of) Nazis?

The name carries a lot of baggage, sure...but just look at the class from a strictly mechanical level. It doesn't HAVE to be evil. And keeping it that way cuts off a lot of potential character concepts.
 

Rolzup said:
On a strictly mechanical level, the best class choice was Assassin. Well, rogue/druid/assassin/beastmaster in this particularly instance.

What, you want to study a rat for three rounds and then kill it?
 





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