D&D 5E WICKED character classes and alignments

Wicked is basically a deconstruction of alignment. The plot is based around multiple characters actively changing from good to evil, lawful to chaotic, vice versa, sometimes multiple times, all in circles around other characters. Trying to re-assign D&D alignments to Wicked is like smashing a vase so you call glue it back together.

I suppose if you really wanted, the best you could manage is to track alignments (and how they change) over time. But if you haven't read the book or seen the play, you'll really want to see part 2 first. A couple characters may not play out how you would expect.
 

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I was going to recommend Double Critical's Adventures in Oz books for 5E, as they've got really comprehensive write-ups of all the characters (not from the Wicked storyline per se, of course, although the writers are deeply read on all the Oz stuff, canon and otherwise) and the setting, but it seems like the company closed up shop after releasing the books to Kickstarter backers.

It's a shame -- they're very good. Grab them if you see them.
 

Wicked is basically a deconstruction of alignment. The plot is based around multiple characters actively changing from good to evil, lawful to chaotic, vice versa, sometimes multiple times, all in circles around other characters. Trying to re-assign D&D alignments to Wicked is like smashing a vase so you call glue it back together.
As I previously pointed out alignment's about what you do and why, not an inherent quality.

"Oz the Great and Powerful" is a con artist who has no power beyond his ability to manipulate others and his greatness is based on lies.

The wickedness of "The Wicked Witch" is entirely based on fear and lies, she's actually a freedom fighter.

"Glinda the Good" is a self-aggrandizing showoff whose deeds (up until she had character development) were entirely to make herself look good as opposed to actually helping others.

The story actually does a great job of showing how a character's alignment can change in a relatively short time. For example with Glinda it was her being nudged towards actually being Good by Elphaba until a combination of her fear and the Wizard's temptations kept her Neutral.
 

Hi everyone and happy holidays, in particular happy Christmas and Hanukkah for those celebrating.

I took the family to see Wicked a few days ago and enjoyed it. Some of the characters stuck out to me as fun to translate to D&D.

Elphaba strikes me as a chaotic good Chthonic Tiefling Storm (maybe Draconic?) Sorcerer.

I'll call Glinda a lawful neutral Human College of Glamour Bard.

The Wizard of Oz might be a lawful neutral Human Artillerist Artificer.

These are just early thoughts and might not go any further, but I thought it might spark some interesting contributions from people more familiar with the story (I have not seen the Broadway production, although my daughter has) or with a more knowledgable understanding of various subclasses.

Cheers!
Interesting thoughts.

I would put the Oz as a Lawful Good Human Druid of some sort (given his use of and talking to animals).

Elphaba as a Chaotic Neutral Orc Wild Magic Sorcerer. I might go for half-Elf alternatively.

Glinda is a Lawful Evil Human Enchantment Wizard

The Wizard professor aligned with Oz (can't remember her name) as a Human Lawful Neutral Divination Wizard.

The Goat professor is a Custom Lineage Chaotic Good Lore Bard.

The guy that likes Elphelba's sister is a Human Neutral Champion Fighter

Glindas two aloof friends are Human Neutral Evil Rogues (maybe Swashbucklers?)

Elphelba's sister is a Human Neutral Eloquence Bard

Elphelba's mother is a Chaotic Evil Human Great Old One Warlock

Elphelba's father is a Lawful Evil Oathbreaker Paladin

The guy on the talking Horse that likes Elphelba is a Neutral Good Human Beastmaster Ranger

The talking Horse is a Neutral Custom Lineage Open Hand Monk

The Flying Monkeys are Neutral Custom Lineage Scout Rogues
 
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