Dr. Strangemonkey
First Post
IceFractal said:However, the number of choices is secondary to the breadth of those choices. For instance, a Wizard with Fire Blast, Mind Control, and Create Labyrinth is more flexible than one with Fire Blast, Ice Blast, Large Fire Blast, Large Ice Blast, Lingering Fire Blast, and Flaming Ice Blast, even though the second has a larger number of choices.
Generally true, though in the case of the two rogue classes the case for the 4E rogue is still more convincing given that it preserves the original choice categories in addition to offering new options.
It may be that the additional strictures on proficiencies, assuming we know how those work, and the differences in the skill and feat systems do create narrower choices for those categories than we saw in 3E, but that's a big maybe and in the mean time I don't think we should loose sight of the fact that very structure of class choices in 4E is both a very different and more robust creature.
I mean you could talk about how all the Rogue powers seem to variations on Dagger Strike! (TM), but the fact is that's 20 more dagger strike options then anyone in 3E ever got.