ThirdWizard
First Post
DSRilk said:I fail to see how I could get more specific than my merchant example - literally a real, individual character I created for a D&D campaign I played in -- it doesn't get much more concrete than that.
I'm sure your character was concrete in play. But, what you described was a merchant who had no combat experience. I could do that with a fighter, rogue, ranger, or even a paladin who hadn't discovered his gift yet. The concept iteslf is fairly broad, so that part of it wasn't influenced by the rules because it fits any game anywhere any system.
The more specific characters expressed above, however, must use rules to implement them. Take trying to make Indiana Jones into a PC. He has to use the whip. He has to have knowledge of archeology. He has to be able to have influence over others and get the girl and all that. Compare that level of specificity to what you described in your post.