JacktheRabbit
Explorer
Currently the way character classes are is rather ad-hoc. There is no desire to balance the classes between the stats which purely in my opinion is a mistake. Charisma has gone from being pretty close to pointless in 1E to be the incredibly inportant in 5E. This is just for fun, this is not an indication that I think the current system is crap. One possible consequence is one would have to create Constitution based skills so that class that are Con primary do not become skill nerfed.
With this in mind I was thinking of a rebalance of classes where every class had a primary stat and a secondary stat that all abilities are based around and where we try to spread out the classes as much as possible. Having that thought in mind this is how I would balance the classes. Would you ability score them different?
Class - Primary Stat - Secondary Stat - Reason/Thought
Barbarian
Constitution / Strength
The harsh barbarian life makes one hearty and strong
Bard
Charisma / Intelligence
A performer and keeper of lore
Cleric
Wisdom / Charisma
Wisdom from the Gods and the ability to promote ones god
Druid
Wisdom / Dexterity
Being one with nature you glide about it
Fighter
Strength /Constitution
You carry a big weapon, you wear heavy armor, you kill things
Monk
Dexterity /Wisdom
Your a wise and wiley figure moving deftly with purpose
Paladin
Charisma / Strength
The shining face of righteousness and its strong arm
Ranger
Strength / Dexterity
Strong and Agile through the wild
Rogue
Dexterity / Charisma
Nimble to succeed and personable to talk your way out when you dont
Sorcerer
Constitution / Intelligence
Your power comes from within and you have studied it closely
Warlock
Intelligence / Constitution
You study the beyond gaining its knowledge and hardening your body with its abuse
Wizard
Intelligence / Wisdom
You study, you learn, you study more, you learn more.
As you level up you gain major abilities that work off your primary stat and lesser but useful abilities that work off your secondary stat.
With this in mind I was thinking of a rebalance of classes where every class had a primary stat and a secondary stat that all abilities are based around and where we try to spread out the classes as much as possible. Having that thought in mind this is how I would balance the classes. Would you ability score them different?
Class - Primary Stat - Secondary Stat - Reason/Thought
Barbarian
Constitution / Strength
The harsh barbarian life makes one hearty and strong
Bard
Charisma / Intelligence
A performer and keeper of lore
Cleric
Wisdom / Charisma
Wisdom from the Gods and the ability to promote ones god
Druid
Wisdom / Dexterity
Being one with nature you glide about it
Fighter
Strength /Constitution
You carry a big weapon, you wear heavy armor, you kill things
Monk
Dexterity /Wisdom
Your a wise and wiley figure moving deftly with purpose
Paladin
Charisma / Strength
The shining face of righteousness and its strong arm
Ranger
Strength / Dexterity
Strong and Agile through the wild
Rogue
Dexterity / Charisma
Nimble to succeed and personable to talk your way out when you dont
Sorcerer
Constitution / Intelligence
Your power comes from within and you have studied it closely
Warlock
Intelligence / Constitution
You study the beyond gaining its knowledge and hardening your body with its abuse
Wizard
Intelligence / Wisdom
You study, you learn, you study more, you learn more.
As you level up you gain major abilities that work off your primary stat and lesser but useful abilities that work off your secondary stat.
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