broghammerj
Explorer
ainatan said:I think it sucks because it makes no sense. Why should the adjacent enemy receive 3 pts of damage? The rules doesn't take into account the adjacent target's AC. What if the adjacent is invisible, what if he is under the Displacement spell?
And why 3 pts of damage? The 18 STR fighter with a greataxe and the 12 STR fighter with a dagger both deal 3 pts of damage? What if I'm wielding a Flaming sword? Shouldn't the adjacent enemy get some fire damage too? What about a poisoned dagger, shouldn't the adjacent enemy be poisoned too? What if I deal 1 pt of damage to the primary target, does the adjacent take 3 damage?![]()
And I think it sucks because the rule got worse. 3E Cleave was just good and simple, hit an enemy and gain an attack against other enemy. Too powerful for 4E? Make it per-encounter. Don't like it? Make it an attack roll against two adjacent targets, if hit, each target receives half-damage.
Automatic 3 pts of damage to adjacent enemy simply sucks.
I actually really agree with you. The power will also be worthless at high levels....who cares about 3 points of damage at 20th level. The old cleave was at least still useful.