(CLOSED) Morningstar Give-away #5- ASHY WINS!

Whatku- One of the things I've lamented in most settings is the fact that a single pantheon ruled the world. It sort of ruins the chance for diverse flavors, if you ask me. In Morningstar, Each culture has it's own set of gods, and deities with similar roles in other cultures are not merely different manifestations of the same being. Each culture has it's own mythology, and faith is a big part of the daily lives of most citizens of the Nine Empires. In addition to these native gods, there are also usurper gods who have begun to invade, adn godlins who wish to ascend to full godhood, many of which will do anything to get there.There is no plane where the elder gods sit around and plot; they exist in the hearst and minds of the citizenry. Usurper gods are closer to the traditional take on gods, using avatars more frequently, etc. The conlict between the old and new religions is one of the angles you can take with a campaign.

TheRuinedOne-The events of the present and future are deeply tied to the first events of the world's history. Saying more would be telling :D


oops- This post is from RSKennan- I switched browsers to compensate for problems that Opera was giving me.
 
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Flavor

Flavor and lots of it the crunchy bits have been done, done and over done, I need the whys to a setting not another prestige class and rule set.
 

"Personality" I don't want a generic campaign world. I want there to be a hook and a punch. I want consistency. I want plot hooks that I can use as a DM. I want a little history. I want to have some idea where the future is going. I like unique gods. I want unique prestige classes. I want organizations. I want politics. I want a believable geography. I want that geography to have fantastic elements. I want the sparkle and glimmer of magic and mystery. I want it to be designed for fun, not just to push somebody's agenda or concepts, though those are fine to include.

I don't want much do i? :)
 

cptg1481 said:
Flavor and lots of it the crunchy bits have been done, done and over done, I need the whys to a setting not another prestige class and rule set.

I hear you. Though the first review of Morningstar talks about it having 50% crunch, the goal of the setting is flavor and compelling campaign play. All crunch is really flavor in disguise :D.

Getting close to the end of the contest...
 

Let me qualify my last comment, What the reviewer saw as crunch, I see as GM tools, that are full of flavor. I honestly am not a fan of crunch for crunch's sake. I only put in the ncessary.
 

RSKennan said:
...I honestly am not a fan of crunch for crunch's sake. I only put in the ncessary.

That's good to know. I honestly don't buy a setting just because it has "One gajillion new feats!" or "Fifteen thousand new spells!!" Not to veer from the topic, but how was working with Goodman Games? What led to this company for your setting's home base?
 


Amen on crunch for crunch's sake, btw. It's great to have new things that fit tightly into the theme but, for example, there's no need for new spells if there's are already spells that will do the same thing just fine. If there's an unusual type of magic or an specialty prestige class that's a new way of thinking then more spells are great, but otherwise, please, don't make me (as DM) try to decide if a new spell is imbalanced just to add crunch.

(BTW, it appears from looking through the reviews and the PDF preview that Morningstar has handled this well -- I was whining about some sourcebooks I've seen.)
 


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