Huh. Thanks for the information. I wonder why I used to think it was a worthless enchantment.Hypersmurf said:You don't recall correctly. Brilliant Energy in 3E specifically ignored enhancement bonuses.
-Hyp.
Huh. Thanks for the information. I wonder why I used to think it was a worthless enchantment.Hypersmurf said:You don't recall correctly. Brilliant Energy in 3E specifically ignored enhancement bonuses.
-Hyp.
Well, there you go.Gort said:Not to mention that the BBEGs our DM likes to use are often barbarians or fighters with ACs boosted through the roof with magic armour and shields.
Nail said:Well, there you go.
Still, it can't be both "brilliant energy" (i.e. Light) and cold iron (i.e. not Light). One or the other, bub.![]()
Felix said:Start with ice.
Add heat.
Ice becomes liquid water.
Continue adding heat.
Liquid water becomes steam.
In these two reactions, the substance is transformed (from Ice, to Water, to Steam) but in every way retains the same mass and basic chemical composition - H2O.
Patryn of Elvenshae said:Except after the second step, it would no longer overcome DR 10 / Cold, and would no longer be subject to Energy Resistance 5 / Cold.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.