Cold truths (Part 1: The Missing Duke) OOC

I'm gonna give this until wednesday. if no one else sends info, I go with what we have:
Swipe : Halfling Rogue -intelligentsia
Aleran : Human Sorcerer -Manipulator
Woden : Human Druid -Wolf Kin
Uri : Human Ranger -Battlescarred Northerner

This ok with everyone?
 

log in or register to remove this ad

Tyler Grieves
Male Human Paladin 1
Lawful Good

Str 14 +2 (6 pts)
Dex 10 +0 (2 pts)
Con 12 +1 (4 pts)
Int 12 +1 (4 pts)
Wis 14 +2 (6 pts)
Cha 14 +2 (6 pts)

Hit Points 11 (1d10+1)
AC 14 [10, +4 armor, +2 shield], Touch 10, Flat 14
Init +4
BAB +1
Speed 30 (base 30, load 0/33, light)
Fort +3 [+2 base, +1 Con]
Ref +0 [+0 base, +0 Dex]
Will +2 [+0 base, +2 Wis]

Longsword +4 melee (1d8+2, 19-20/x2, slashing)
Heavy Lance +3 melee (1d8+2, 20/x3, piercing)
Dagger +3 melee (1d4+2, 19-20/x2, piercing)
Shortbow +1 ranged (1d6, 20/x3, 60 ft., piercing)

Medium humanoid, 6’ tall, 200 wt, 17 yrs old
Gray/white hair, sunken blue eyes, pale skin

Speaks: Common and Gnome

Skills (16 skill points)
Knowledge religion: +5 (4 ranks +1 int.)
Diplomacy: +6 (4 ranks +2 Cha)
Heal: +6 (4 ranks +2 Wis)
Sense Motive: +6 (4 ranks +2 Wis)

Feats
-Improved Initiative (level 1)
-Weapon focus Longsword (human)

Human Traits
-Bonus Feat
-4 sp at 1st level, +1 sp per additional level

Paladin Abilities
-Detect Evil
-Aura of Good
-Smite Evil 1/day (+2 to hit +1 damage)

Chain Shirt (worn, 25wt, 100gp)
Heavy Wooden Shield (worn, 10wt, 7gp)
Explorers Outfit (worn, 8wt, -gp)

Longsword (belt left, 4wt, 15gp)
Dagger (boot right, 1wt, 2gp)
Heavy Lance (right shoulder, 10wt, 10gp)
Shortbow (left shoulder, 2wt, 30gp)
Quiver and 20 arrows (right shoulder, 3wt, 1gp)

Backpack (center back, 2wt, 2gp)
Bedroll (below backpack, 5wt, 1sp)

Waterskin- water (backpack, 4wt, 1gp)
Hooded Lantern (backpack, 2wt, 7gp)
Flask of Oil, 1 (backpack, 1wt, 1sp)
Flint & Steel (backpack, -wt, 1gp)
Trail Rations- 1 day (backpack, 1wt, 5sp)
Sacks, 4 (backpack, 2wt, 4sp)
Manacles (backpack, 2wt, 15gp)
Soap (backpack, 1wt, 5sp)
Whetstone (backpack, 1wt, 2cp)

Mule (8gp)
Pack Saddle (worn, 15wt, 15gp)
Silk Rope, 50 ft. (pack saddle, 5wt, 10gp)
Grappling Hook (pack saddle, 4wt, 1gp)
Spade (pack saddle, 8wt, 2gp)
Trail Rations- 5 days (pack saddle, 5wt, 2gp 5sp)
Waterskin- water (pack saddle, 4wt, 1gp)
Flask of Oil, 3 (pack saddle, 3wt, 3sp)
Winter Blanket (pack saddle, 3wt, 5sp)

Coins- 5gp, 20sp, 8cp (pouch, ??wt)

Basic Background: He was a tavern boy washing dishes and cleaning tables when he was attacked by a lesser vampire. He was saved by a wandering knight and became his squire for a year and a day. at the end of that time he was able to aquire the equipment he now carries (I stole your equipment list Ferrix. I hope you don't mind. I just don't have the time to "shop" for characters right now.) and has been instructed to find and destroy evil.

(a better write-up later.)
 
Last edited:

Finally a character to put up.

Gerard Verita
Male Human Fighter 1
Chaotic Good

Str 15 +2 (8 pts)
Dex 14 +2 (6 pts)
Con 14 +2 (6 pts)
Int 10 -- (2 pts)
Wis 14 +2 (6 pts)
Cha 8 -1 (0 pts)

Hit Points 12 (1d10+2)
AC 18 [10, +4 armor, +2 shield, +2 dex], Touch 12, Flat 16
Init +6
BAB +1
Speed 30 (base 30, load 0/33, light)
Fort +4 [+2 base, +2 Con]
Refl +2 [+0 base, +2 Dex]
Will +2 [+0 base, +2 Wis]

Heavy Lance +3 melee (1d8+2, 20/x3, piercing)
Longsword +3 melee (1d8+2, 19-20/x2, slashing)
Dagger +3 melee (1d4+2, 19-20/x2, piercing)
Shortbow +3 ranged (1d6, 20/x3, 60 ft., piercing)

Medium humanoid, 5'6" tall, 165 wt, 27 yrs old
Black hair, gray blue eyes, tanned skin

Speaks common.

Skills (12 skill points)
+1 Intimidate 2cc rank, -1 Cha]
+6 Jump [4 ranks, +2 Str]
+4 Tumble [2cc rank, +2 Dex]

Feats
-Improved Initiative (level 1)
-Combat Reflexes (human)
-Quick Draw (fighter 1)

Human Traits
-Bonus Feat
-4 sp at 1st level, +1 sp per additional level

Fighter Abilities
-Bonus Feats

Chain Shirt (worn, 25wt, 100gp)
Heavy Wooden Shield (worn, 10wt, 7gp)
Explorers Outfit (worn, 8wt, -gp)

Longsword (belt left, 4wt, 15gp)
Dagger (boot right, 1wt, 2gp)
Heavy Lance (right shoulder, 10wt, 10gp)
Shortbow (left shoulder, 2wt, 30gp)
Quiver and 20 arrows (right shoulder, 3wt, 1gp)

Backpack (center back, 2wt, 2gp)
Bedroll (below backpack, 5wt, 1sp)

Waterskin- water (backpack, 4wt, 1gp)
Hooded Lantern (backpack, 2wt, 7gp)
Flask of Oil, 1 (backpack, 1wt, 1sp)
Flint & Steel (backpack, -wt, 1gp)
Trail Rations- 1 day (backpack, 1wt, 5sp)
Sacks, 4 (backpack, 2wt, 4sp)
Manacles (backpack, 2wt, 15gp)
Soap (backpack, 1wt, 5sp)
Whetstone (backpack, 1wt, 2cp)

Mule (8gp)
Pack Saddle (worn, 15wt, 15gp)
Silk Rope, 50 ft. (pack saddle, 5wt, 10gp)
Grappling Hook (pack saddle, 4wt, 1gp)
Spade (pack saddle, 8wt, 2gp)
Trail Rations- 5 days (pack saddle, 5wt, 2gp 5sp)
Waterskin- water (pack saddle, 4wt, 1gp)
Flask of Oil, 3 (pack saddle, 3wt, 3sp)
Winter Blanket (pack saddle, 3wt, 5sp)

Coins- 5gp, 20sp, 8cp (pouch, ??wt)

Personality: Hardened by the war, Gerard has a sharp edge to him. He is disillusioned, having been a soldier for a good deal of time has divorced him from others. He is a cynic and a hard man to sway from his sharp criticism.

Appearance: With broad shoulders and a short stout frame, many would mistake Gerard for a less agile man than he actually is. Only in the heat of a battle does his quickness come out. His skin is heavily tanned, possessing an almost leathery roughness, marred by the lighter twisting and winding of many scars. His black hair is cropped short, probably by his own dagger, and his gray blue eyes give many a chill.

Background:
 


Soon, says I

Mimic said:
So when are we going to start?

I need to take a last trip through all the submitted characters and choose the ones that I think will fit the adventure and the world best. I already have a pretty good idea of what the group will look like but I want one more run-through just in case I missed something. I will post the info in this thread sometime later tonite or tomorrow morning and then this will become the OOC thread.
Also either tonite or tomorrow morning I will post the opening scene in the actual game thread ( in playing the game ) and then we'll be off and running.
I have high hopes for this adventure and hope you all have a blast!
 

Tough choices

It can truly be said that a GM has to make tough choices, and this was no exception. I read through all the characters submitted at least three or four times each, trying to get a feel for each and see where and how each would fit, not only into this adventure but the world as a whole. Some fit better than others, and some (one in particular) Clicked with me right away.
In the end, though, I could not justify excluding any of the submitted characters, although there are two in particular that I have reservations about.
That being said, welcome to Cold Truths: The adventure to
Swipe - Halfling rogue
Gerard - Human fighter
Aleran - Human sorcerer
Uri - Human Ranger
Woden - Druid
Tyler - Paladin

I am going to make a couple of requests. Repeat: These are requests, NOT requirements.
First, Please get heroforge, use the character sheet on the site or some other form or sheet and get it to me as soon as feasable. I need to be able to keep track of your characters and the current text files are not the best. I can deal with: Word, excel, PDF, Text, and PCGen. If there's something in particular that you like to use (that's free) let me know and I'll see about getting it. Thanks.
Second, re-read the opening post in this thread, especially the "what I expect" and "what I expect YOU to expect".
Third, unless anyone has violent objections, I was planning on handling all dice and NOT posting raw numbers E.G: Woden Attacks the Grim, but misses (4) and instead am hoping for something more like: "Aleran quickly taps into the force-lines in the air and ground and shapes the energy into a bolt of energy, which he quicly sends towords the approaching Creep (magic missile). The bolt of energy blasts the Creep and explodes in sparks of green, but it shrugs off the hit, and lopes your direction."

I will be posting opening scene shortly in the game thread.
 



Very cool, I am waiting with high expectations

And I have no problems with you rolling what ever dice is needed.
 
Last edited:


Remove ads

Top